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Night Gamma/Brightness Setting for visually impaired people
Posted: Wed May 11, 2016 2:04 pm
by hb829
The current display of night in Factorio is very dark. Healthy people with just minor visual impairments have trouble seeing everything at night. Therefore, I would suggest to add some kind of setting, which would make Factorio more accessible to these people.
This could be either
- a general brightness setting or
- something to reduce the difference between day and night, or
- even turn off the night visualization completely (but leave related game mechanics intact)
Re: Night Gamma/Brightness Setting for visually impaired people
Posted: Wed May 11, 2016 3:02 pm
by bobucles
One nice way to have night effects is to use the green/blue tint of night vision goggles. That delivers a pretty clear message.
Re: Night Gamma/Brightness Setting for visually impaired people
Posted: Wed May 11, 2016 3:41 pm
by nonstickfrypan
Perceived brightness doesn't even necessarily involve visual impairment -- monitors are different! I'm sure that my calibrated (for photography) monitors are darker than many other people's monitors.
A gamma setting would be nice.
Re: Night Gamma/Brightness Setting for visually impaired people
Posted: Wed May 11, 2016 4:00 pm
by mooklepticon
Have you tried this mod?
Factorio Forums • View topic - [MOD 0.12.x] More Light - Bigger light radius
viewtopic.php?f=14&t=6082
Re: Night Gamma/Brightness Setting for visually impaired people
Posted: Thu May 12, 2016 11:56 am
by ssilk
I added it to
viewtopic.php?f=80&t=22760 Support for Color Blinds / Better Visibility ...
Re: Night Gamma/Brightness Setting for visually impaired people
Posted: Fri Mar 30, 2018 7:37 pm
by zOldBulldog
I went searching for "gamma" and discovered this thread. I'd like to mention that this is still an issue.
Please note that some forms of visual impairment are fairly common in older players, and I think there is a significantly larger number of us here than in pew pew games.
Also, visual impairment is not just a matter of bright/dark. It can also be a matter of seeing small items properly or distinguishing similar colors. A perfect example was my posting a bug report about research getting hung, when in reality it was a matter of military (grey/white) and blue (which is really a very light blue) looking almost identical to me.
It will probably take many releases to address all the possible visual impairment issues, but here is my vote hoping for the following in 0.17:
- The gamma configuration setting of this thread.
- At the very least making the blue science color a more vivid "blue".