[0.12.26] [kovarex] [pending] About unexpected error occurs during rail moving
Posted: Tue Mar 15, 2016 7:22 pm
Hi from South Korea
I was playing single (auto save) and it stopped working as soon as i moved first train(literally it was my first train during play). Rebooted steam and tried to continue, it happens again at exact same location (on the railway)
I played almost 90 hours without any kind of this problem, please help me to solve this error.
Here's the log attached
0.004 2016-03-16 04:06:44; Factorio 0.12.26 (Build 17762, win64)
0.004 Operating system: Windows 8.1
0.004 Program arguments: "D:\steam\steamapps\common\Factorio\bin\x64\Factorio.exe"
0.004 Read data path: D:/steam/steamapps/common/Factorio/data
0.004 Write data path: C:/Users/김태진/AppData/Roaming/Factorio
0.004 Binaries path: D:/steam/steamapps/common/Factorio/bin
0.030 Available display adapters: 2
0.030 [0]: \\.\DISPLAY16 - NVIDIA GeForce GTX 760 {0x05, [0,0], 1920x1080, 32bit, 60Hz}
0.030 [1]: \\.\DISPLAY17 - NVIDIA GeForce GTX 760 {0x01, [-900,0], 900x1440, 32bit, 60Hz}
0.031 Create display on adapter 0. Size 1280x720 at position [310, 162].
0.094 Initialised Direct3D:[0] NVIDIA GeForce GTX 760; driver: nvd3dumx.dll 10.18.13.6451
0.123 Desktop composition is active.
0.123 Graphics options: [FullScreen: false] [VSync: true] [UIScale: 100%] [MultiSampling: OFF] [Graphics quality: normal] [Video memory usage: high] [Light scale: 20%] [Screen: 0]
0.211 Loading mod core 0.0.0 (data.lua)
0.213 Loading mod base 0.12.26 (data.lua)
0.620 Initial atlas bitmap size is 16384
0.623 Created atlas bitmap 16384x5511
32.146 Factorio initialised
113.424 Loading map C:/Users\김태진\AppData\Roaming\Factorio\saves\sex.zip
113.453 Info Scenario.cpp:124: Map version 0.12.26-0
182.660 Error RailPath.cpp:48: Path is not matching
Factorio crashed. Generating symbolized stacktrace, please wait ...
c:\cygwin64\tmp\factorio-vtnylx\libraries\stackwalker\stackwalker.cpp (923): StackWalker::ShowCallstack
c:\cygwin64\tmp\factorio-vtnylx\src\util\logger.cpp (298): Logger::writeStacktrace
c:\cygwin64\tmp\factorio-vtnylx\src\util\logger.cpp (352): Logger::logStacktrace
c:\cygwin64\tmp\factorio-vtnylx\src\util\crashhandler.cpp (84): CrashHandler::writeStackTrace
c:\cygwin64\tmp\factorio-vtnylx\src\util\crashhandler.cpp (153): CrashHandler::SignalHandler
f:\dd\vctools\crt\crtw32\misc\winsig.c (587): raise
f:\dd\vctools\crt\crtw32\misc\abort.c (82): abort
c:\cygwin64\tmp\factorio-vtnylx\src\rail\railpath.cpp (48): RailPath::updatePosition
c:\cygwin64\tmp\factorio-vtnylx\src\rail\train.cpp (1273): Train::resolveRailTransition
c:\cygwin64\tmp\factorio-vtnylx\src\rail\railjoint.cpp (89): RailJoint::startOnNewRail
c:\cygwin64\tmp\factorio-vtnylx\src\entity\rollingstock.cpp (224): RollingStock::Carriage::moveFrontJointForward
c:\cygwin64\tmp\factorio-vtnylx\src\entity\rollingstock.cpp (300): RollingStock::move
c:\cygwin64\tmp\factorio-vtnylx\src\rail\train.cpp (1591): Train::tryToMove
c:\cygwin64\tmp\factorio-vtnylx\src\rail\train.cpp (1455): Train::move
c:\cygwin64\tmp\factorio-vtnylx\src\rail\train.cpp (982): Train::updateSpeedAndMove
c:\cygwin64\tmp\factorio-vtnylx\src\rail\train.cpp (682): Train::update
c:\cygwin64\tmp\factorio-vtnylx\src\rail\trainmanager.cpp (139): TrainManager::update
c:\cygwin64\tmp\factorio-vtnylx\src\map\map.cpp (919): Map::update
c:\cygwin64\tmp\factorio-vtnylx\src\game.cpp (144): Game::update
c:\cygwin64\tmp\factorio-vtnylx\src\scenario\scenario.cpp (730): Scenario::update
c:\cygwin64\tmp\factorio-vtnylx\src\mainloop.cpp (263): MainLoop::gameUpdateStep
c:\cygwin64\tmp\factorio-vtnylx\src\mainloop.cpp (369): MainLoop::updateLoop
c:\boost_1_58_0\boost\function\function_template.hpp (160): boost::detail::function::void_function_obj_invoker0<boost::_bi::bind_t<void,void (__cdecl*)(ThreadBarrier * __ptr64,boost::chrono::time_point<boost::chrono::steady_clock,boost::chrono::duration<__int64,boost::ratio<1,1000000000> > > * __ptr64,boost::chrono::time_point<boost::chrono::steady_clock,boost::chrono::duration<__int64,boost::ratio<1,1000000000> > > * __ptr64,bool * __ptr64,bool),boost::_bi::list5<boost::_bi::value<ThreadBarrier * __ptr64>,boost::_bi::value<boost::chrono::time_point<boost::chrono::steady_clock,boost::chrono::duration<__int64,boost::ratio<1,1000000000> > > * __ptr64>,boost::_bi::value<boost::chrono::time_point<boost::chrono::steady_clock,boost::chrono::duration<__int64,boost::ratio<1,1000000000> > > * __ptr64>,boost::_bi::value<bool * __ptr64>,boost::_bi::value<bool> > >,void>::invoke
c:\cygwin64\tmp\factorio-vtnylx\src\util\thread.cpp (34): Thread::loop
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FF6519DD813)
00007FF6519DD813 (Factorio): (filename not available): boost::`anonymous namespace'::thread_start_function
f:\dd\vctools\crt\crtw32\startup\threadex.c (376): _callthreadstartex
f:\dd\vctools\crt\crtw32\startup\threadex.c (354): _threadstartex
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFEFB7E15DD)
00007FFEFB7E15DD (KERNEL32): (filename not available): BaseThreadInitThunk
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFEFDAE43D1)
00007FFEFDAE43D1 (ntdll): (filename not available): RtlUserThreadStart
183.522 Error Util.cpp:77: Unexpected error occurred. You can help us to solve the problem by posting the contents of the log file on the Factorio forums.
I was playing single (auto save) and it stopped working as soon as i moved first train(literally it was my first train during play). Rebooted steam and tried to continue, it happens again at exact same location (on the railway)
I played almost 90 hours without any kind of this problem, please help me to solve this error.
Here's the log attached
0.004 2016-03-16 04:06:44; Factorio 0.12.26 (Build 17762, win64)
0.004 Operating system: Windows 8.1
0.004 Program arguments: "D:\steam\steamapps\common\Factorio\bin\x64\Factorio.exe"
0.004 Read data path: D:/steam/steamapps/common/Factorio/data
0.004 Write data path: C:/Users/김태진/AppData/Roaming/Factorio
0.004 Binaries path: D:/steam/steamapps/common/Factorio/bin
0.030 Available display adapters: 2
0.030 [0]: \\.\DISPLAY16 - NVIDIA GeForce GTX 760 {0x05, [0,0], 1920x1080, 32bit, 60Hz}
0.030 [1]: \\.\DISPLAY17 - NVIDIA GeForce GTX 760 {0x01, [-900,0], 900x1440, 32bit, 60Hz}
0.031 Create display on adapter 0. Size 1280x720 at position [310, 162].
0.094 Initialised Direct3D:[0] NVIDIA GeForce GTX 760; driver: nvd3dumx.dll 10.18.13.6451
0.123 Desktop composition is active.
0.123 Graphics options: [FullScreen: false] [VSync: true] [UIScale: 100%] [MultiSampling: OFF] [Graphics quality: normal] [Video memory usage: high] [Light scale: 20%] [Screen: 0]
0.211 Loading mod core 0.0.0 (data.lua)
0.213 Loading mod base 0.12.26 (data.lua)
0.620 Initial atlas bitmap size is 16384
0.623 Created atlas bitmap 16384x5511
32.146 Factorio initialised
113.424 Loading map C:/Users\김태진\AppData\Roaming\Factorio\saves\sex.zip
113.453 Info Scenario.cpp:124: Map version 0.12.26-0
182.660 Error RailPath.cpp:48: Path is not matching
Factorio crashed. Generating symbolized stacktrace, please wait ...
c:\cygwin64\tmp\factorio-vtnylx\libraries\stackwalker\stackwalker.cpp (923): StackWalker::ShowCallstack
c:\cygwin64\tmp\factorio-vtnylx\src\util\logger.cpp (298): Logger::writeStacktrace
c:\cygwin64\tmp\factorio-vtnylx\src\util\logger.cpp (352): Logger::logStacktrace
c:\cygwin64\tmp\factorio-vtnylx\src\util\crashhandler.cpp (84): CrashHandler::writeStackTrace
c:\cygwin64\tmp\factorio-vtnylx\src\util\crashhandler.cpp (153): CrashHandler::SignalHandler
f:\dd\vctools\crt\crtw32\misc\winsig.c (587): raise
f:\dd\vctools\crt\crtw32\misc\abort.c (82): abort
c:\cygwin64\tmp\factorio-vtnylx\src\rail\railpath.cpp (48): RailPath::updatePosition
c:\cygwin64\tmp\factorio-vtnylx\src\rail\train.cpp (1273): Train::resolveRailTransition
c:\cygwin64\tmp\factorio-vtnylx\src\rail\railjoint.cpp (89): RailJoint::startOnNewRail
c:\cygwin64\tmp\factorio-vtnylx\src\entity\rollingstock.cpp (224): RollingStock::Carriage::moveFrontJointForward
c:\cygwin64\tmp\factorio-vtnylx\src\entity\rollingstock.cpp (300): RollingStock::move
c:\cygwin64\tmp\factorio-vtnylx\src\rail\train.cpp (1591): Train::tryToMove
c:\cygwin64\tmp\factorio-vtnylx\src\rail\train.cpp (1455): Train::move
c:\cygwin64\tmp\factorio-vtnylx\src\rail\train.cpp (982): Train::updateSpeedAndMove
c:\cygwin64\tmp\factorio-vtnylx\src\rail\train.cpp (682): Train::update
c:\cygwin64\tmp\factorio-vtnylx\src\rail\trainmanager.cpp (139): TrainManager::update
c:\cygwin64\tmp\factorio-vtnylx\src\map\map.cpp (919): Map::update
c:\cygwin64\tmp\factorio-vtnylx\src\game.cpp (144): Game::update
c:\cygwin64\tmp\factorio-vtnylx\src\scenario\scenario.cpp (730): Scenario::update
c:\cygwin64\tmp\factorio-vtnylx\src\mainloop.cpp (263): MainLoop::gameUpdateStep
c:\cygwin64\tmp\factorio-vtnylx\src\mainloop.cpp (369): MainLoop::updateLoop
c:\boost_1_58_0\boost\function\function_template.hpp (160): boost::detail::function::void_function_obj_invoker0<boost::_bi::bind_t<void,void (__cdecl*)(ThreadBarrier * __ptr64,boost::chrono::time_point<boost::chrono::steady_clock,boost::chrono::duration<__int64,boost::ratio<1,1000000000> > > * __ptr64,boost::chrono::time_point<boost::chrono::steady_clock,boost::chrono::duration<__int64,boost::ratio<1,1000000000> > > * __ptr64,bool * __ptr64,bool),boost::_bi::list5<boost::_bi::value<ThreadBarrier * __ptr64>,boost::_bi::value<boost::chrono::time_point<boost::chrono::steady_clock,boost::chrono::duration<__int64,boost::ratio<1,1000000000> > > * __ptr64>,boost::_bi::value<boost::chrono::time_point<boost::chrono::steady_clock,boost::chrono::duration<__int64,boost::ratio<1,1000000000> > > * __ptr64>,boost::_bi::value<bool * __ptr64>,boost::_bi::value<bool> > >,void>::invoke
c:\cygwin64\tmp\factorio-vtnylx\src\util\thread.cpp (34): Thread::loop
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FF6519DD813)
00007FF6519DD813 (Factorio): (filename not available): boost::`anonymous namespace'::thread_start_function
f:\dd\vctools\crt\crtw32\startup\threadex.c (376): _callthreadstartex
f:\dd\vctools\crt\crtw32\startup\threadex.c (354): _threadstartex
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFEFB7E15DD)
00007FFEFB7E15DD (KERNEL32): (filename not available): BaseThreadInitThunk
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFEFDAE43D1)
00007FFEFDAE43D1 (ntdll): (filename not available): RtlUserThreadStart
183.522 Error Util.cpp:77: Unexpected error occurred. You can help us to solve the problem by posting the contents of the log file on the Factorio forums.