Make alien bases grow instead of spawn
Posted: Tue Mar 08, 2016 12:56 pm
These suggestions are closely related:
1. Make worms dependent on the evolution value: Especially don't make big worms spawn to guard small biter nests early on, because that is disproportionate and unfair.
2. When an alien base or expansion is made, make it start out small at first, with small biter nests and small worms. Then it will proceed to grow (at a rate of maybe 1% of the evolution value a minute), until it reaches the current evolution value.
1. Make worms dependent on the evolution value: Especially don't make big worms spawn to guard small biter nests early on, because that is disproportionate and unfair.
2. When an alien base or expansion is made, make it start out small at first, with small biter nests and small worms. Then it will proceed to grow (at a rate of maybe 1% of the evolution value a minute), until it reaches the current evolution value.