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[2.1.11] Some menu simulations "break" on larger screens

Posted: Wed Jul 15, 2026 8:23 pm
by front
I found a few menu sims where the stuff outside of them is visible on high resolutions. I was looking at it with mods, then I came across some vanilla and space age ones.
I'm not asking you to prepare for every resolution, but I don't think that this is too extreme to accommodate. Too many of them work to make me think that could be fully intentional.
07-15-2026, 22-21-07.png
07-15-2026, 22-21-07.png (9.84 MiB) Viewed 320 times
07-15-2026, 22-19-10.png
07-15-2026, 22-19-10.png (6.43 MiB) Viewed 320 times
07-15-2026, 22-24-18.png
07-15-2026, 22-24-18.png (9.09 MiB) Viewed 318 times
07-15-2026, 22-24-38.png
07-15-2026, 22-24-38.png (7.07 MiB) Viewed 318 times
I do not know if this one counts, the belt +pipes on the top left look a bit janky.
07-15-2026, 22-19-50.png
07-15-2026, 22-19-50.png (9.55 MiB) Viewed 320 times

Re: [2.1.11] Some menu simulations "break" on larger screens

Posted: Wed Jul 15, 2026 8:28 pm
by eugenekay
119431

The Menu-Simulations are Savegames which have been manually edited; that is just the edge of the prepared area. You can find them in data/base/menu-simulations/ if you want to see for yourself. Here is what it looks like spread across 2x 4K monitors:
Screenshot 2026-07-15 163326.jpg
Screenshot 2026-07-15 163326.jpg (7.37 MiB) Viewed 294 times

Re: [2.1.11] Some menu simulations "break" on larger screens

Posted: Thu Jul 16, 2026 8:04 pm
by raiguard
AFAIK most simulations are made with 1080p 16:9 screens in mind because this is what the vast majority of players play on.