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crashed spaceship circuit connection

Posted: Fri Jul 10, 2026 12:01 pm
by ciqa
I suggest adding the possibility for connecting the ship to circuit network to read its contents. Since 2.0 we have access to red and green cables from the start.
Either connecting directly to the spaceship or new control center entity that fell out from the ship during the crash which will require power to operate?

Right now, we can use the ship as small hub and build our very first boot base around it. It interacts with inserters already, (there are 2 rows on top side where even small inserters can interact with it - maybe this should be fixed to one row as inserters are pulling stuff out of thin air?), adding a circuit connection would allow the survivor to read its contents, controlling the amount of items inserted. It's a QoL feature since the ship is useful only at the very start of the game and wont change the game play afterwards.

Re: crashed spaceship circuit connection

Posted: Fri Jul 10, 2026 12:54 pm
by eugenekay
ciqa wrote: Fri Jul 10, 2026 12:01 pmIt interacts with inserters already, (there are 2 rows on top side where even small inserters can interact with it - maybe this should be fixed to one row as inserters are pulling stuff out of thin air?),

134329 shows that the bounding box for the Crashed Spaceship extends past the sprite. It was determined not to need a fix.

Good Luck!

Re: crashed spaceship circuit connection

Posted: Fri Jul 10, 2026 12:58 pm
by boskid
Nah, not doable since when you open the spaceship, it says "broken".

Re: crashed spaceship circuit connection

Posted: Fri Jul 10, 2026 1:08 pm
by ciqa
boskid wrote: Fri Jul 10, 2026 12:58 pm Nah, not doable since when you open the spaceship, it says "broken".
The connection is possible with a mod, but I think this could be also a vanilla feature.

Without a mod, it could be easily done with combinators, but they come in much later in the game when you no longer have use for the ship. Well.. maybe for science hub.

Re: crashed spaceship circuit connection

Posted: Fri Jul 10, 2026 1:09 pm
by ciqa
eugenekay wrote: Fri Jul 10, 2026 12:54 pm
ciqa wrote: Fri Jul 10, 2026 12:01 pmIt interacts with inserters already, (there are 2 rows on top side where even small inserters can interact with it - maybe this should be fixed to one row as inserters are pulling stuff out of thin air?),

134329 shows that the bounding box for the Crashed Spaceship extends past the sprite. It was determined not to need a fix.

Good Luck!
ah, haven't catched that. thank you for sharing