Turret's target priority, do not fire at
Posted: Sat Oct 18, 2025 2:30 pm
I am currently playing a game with the castra mod, where you want to not kill spawners, but the enemies that come out of them. Hence I would love an option to ignore a certain target. Currently this already works by creating a priority list with all valid targets except the spawner. And enabling only fire at priorized targets.
This could also be fun in the base game by incentivising leaving spawners alive, but cauterized to avoid farspread pollution.
This could also be fun in the base game by incentivising leaving spawners alive, but cauterized to avoid farspread pollution.