A settable quality cap on buildings
Posted: Fri Aug 08, 2025 11:44 am
I’d like to ask about adding a way to set a quality ‘cap’ on buildings, so that a building will never produce something of a quality higher then what the player sets, and anything above the threshold gets turned into the highest possible quality.
While i do see its uses being limited, it’d be absolutely amazing for mid-game in space age where for when you unlock Epic quality - I dont want to have to go around reworking all my setups to handle a new output, so i’d much rather just be able to tell my machines to only ever make rare items.
(I could also seeing this be even more useful in mods, where more qualities are added and therefore more possibility for buildings needing to be retrofitted)
While i do see its uses being limited, it’d be absolutely amazing for mid-game in space age where for when you unlock Epic quality - I dont want to have to go around reworking all my setups to handle a new output, so i’d much rather just be able to tell my machines to only ever make rare items.

(I could also seeing this be even more useful in mods, where more qualities are added and therefore more possibility for buildings needing to be retrofitted)