[Kovarex] [2.0.62] smart belt bug #0011 doing pppppp / blipi fast results in poles being removed.
Posted: Mon Aug 04, 2025 1:03 pm
https://www.youtube.com/watch?v=B2s-anGFxtE
here you can see it in action.
pppppp / blipi is the tech used. it stands for "pantabos performant power pole placement plan / belt lock interupt placment interpolation" which speedrunners use. the recently added feature has the effect that when switching on the same tile very quickly it removes poles as well. oddly, it seems to change the "start" point of where the belt gets removed.
Bilka's attempted description:
Placing belt, holding the mouse button, moving the mouse to the side and then switching between power poles and belts via the quickbar eventually removes entities, which it shouldn't.
here you can see it in action.
pppppp / blipi is the tech used. it stands for "pantabos performant power pole placement plan / belt lock interupt placment interpolation" which speedrunners use. the recently added feature has the effect that when switching on the same tile very quickly it removes poles as well. oddly, it seems to change the "start" point of where the belt gets removed.
Bilka's attempted description:
Placing belt, holding the mouse button, moving the mouse to the side and then switching between power poles and belts via the quickbar eventually removes entities, which it shouldn't.