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[Kovarex] [2.0.62] smart belt bug #0011 doing pppppp / blipi fast results in poles being removed.

Posted: Mon Aug 04, 2025 1:03 pm
by pantabo1
https://www.youtube.com/watch?v=B2s-anGFxtE

here you can see it in action.
pppppp / blipi is the tech used. it stands for "pantabos performant power pole placement plan / belt lock interupt placment interpolation" which speedrunners use. the recently added feature has the effect that when switching on the same tile very quickly it removes poles as well. oddly, it seems to change the "start" point of where the belt gets removed.

Bilka's attempted description:

Placing belt, holding the mouse button, moving the mouse to the side and then switching between power poles and belts via the quickbar eventually removes entities, which it shouldn't.

Re: [2.0.62] smart belt bug #0011 doing pppppp / blipi fast results in poles being removed as well. weird behaviour in g

Posted: Mon Aug 04, 2025 1:05 pm
by Loewchen
Explain exactly what you do, what happens and what you expect to happen instead please, see 3638.

Re: [2.0.62] smart belt bug #0011 doing pppppp / blipi fast results in poles being removed as well. weird behaviour in g

Posted: Mon Aug 04, 2025 2:22 pm
by pantabo1
Loewchen wrote: Mon Aug 04, 2025 1:05 pm Explain exactly what you do, what happens and what you expect to happen instead please, see 3638.
just to clarify: you have seen that there is an attached video? if so, i assume it is just not sufficient? i just want to make sure.

Re: [2.0.62] smart belt bug #0011 doing pppppp / blipi fast results in poles being removed as well. weird behaviour in g

Posted: Mon Aug 04, 2025 2:37 pm
by Loewchen
Yes, you need to describe what you are trying to do, what is happening and what you consider to be the bug/what you expect to happen instead. The video is great as addition but you cannot find the report without description via forum search and the report as is is not understandable in general.