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runtime access to asteroid collector arms

Posted: Mon Jun 09, 2025 2:46 pm
by SWeini
I'd like to have access to these properties in runtime stage:

https://lua-api.factorio.com/latest/pro ... count_base
https://lua-api.factorio.com/latest/pro ... ty_scaling
https://lua-api.factorio.com/latest/pro ... ntory_size
https://lua-api.factorio.com/latest/pro ... y_increase
https://lua-api.factorio.com/latest/pro ... speed_base
https://lua-api.factorio.com/latest/pro ... ty_scaling
I don't know exactly how much more I need for a good enough approximation of collection speed. But these look essential.

Maybe these:
https://lua-api.factorio.com/latest/pro ... ion_radius
https://lua-api.factorio.com/latest/pro ... box_offset

Ideally you can take a look at the source code and tell me how to approximate the collector speed in a simple and sufficient way.

Re: runtime access to asteroid collector arms

Posted: Mon Jun 09, 2025 5:34 pm
by Rseding91
Ok. I've added everything I can find from the asteroid collector prototype.