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Damage-specific bonus SimpleModifiers

Posted: Sun May 25, 2025 10:37 pm
by MrSmoothieHuman
Wanted to ask about a new SimpleModifier for technologies that’d let you specify a specific damage type (Acid, Physical, Impact, etc) and increase its amount by an arbitrary value - essentially how the ammo bonuses work, but for damage :D
It’d be super nice to have for new damage types that mods add, and want to buff those types without them being directly tied to ammo.

Re: Damage-specific bonus SimpleModifiers

Posted: Mon May 26, 2025 3:00 am
by PennyJim
Oh I love this idea. Would encourage actually adding more damage types.

Problem I see with this, is that (afaik) some things that cause damage don't actually have a force associated with them...