Define Primary Recipe on Item / Fluid
Posted: Sun May 25, 2025 9:52 am
Currently Item / Fluid entries will merge with a recipe prototype if they have the same internal name. Can we please have a way of overriding this? Allow us to (optionally) specify the name of a recipe on the item / fluid prototype. This is the recipe that will be merged.
This change would allow multiple items / fluids to define the same recipe as their primary source.
Example: In Angel's, this recipe is the first source you get access to for both Saline water and Purified water. Later on, players can unlock specialized recipes that will produce just one of these fluids. However this is the relevant recipe early game - the time when players are most likely to be looking up how to make these fluids.
Being able to manually control this will make mod compatibility much simpler! In Angel's we often have a basic smelting recipe (which will have the same name as the resulting plate item) as well as multiple higher tier recipes. However depending on which combination of mods and settings you have enabled (e.g. having some of Bob's mods enabled) then the basic recipe is disabled. Currently to make the merging work we would need to nil the basic recipe and rename one of our other recipes. Also updating the technology prototypes to match.
Related (but different) requests:
viewtopic.php?p=639621
viewtopic.php?p=633024
This change would allow multiple items / fluids to define the same recipe as their primary source.
Example: In Angel's, this recipe is the first source you get access to for both Saline water and Purified water. Later on, players can unlock specialized recipes that will produce just one of these fluids. However this is the relevant recipe early game - the time when players are most likely to be looking up how to make these fluids.
Being able to manually control this will make mod compatibility much simpler! In Angel's we often have a basic smelting recipe (which will have the same name as the resulting plate item) as well as multiple higher tier recipes. However depending on which combination of mods and settings you have enabled (e.g. having some of Bob's mods enabled) then the basic recipe is disabled. Currently to make the merging work we would need to nil the basic recipe and rename one of our other recipes. Also updating the technology prototypes to match.
Related (but different) requests:
viewtopic.php?p=639621
viewtopic.php?p=633024