Page 1 of 1

[boskid][2.0.47] Inserter arm rotation speed doesn’t respect modded Normal quality

Posted: Fri May 02, 2025 1:56 am
by thesixthroc
If the level of the Normal quality is set greater than zero, then unlike most entities Normal inserters still act as if the level is zero.

This can be observed in https://mods.factorio.com/mod/Inverted-Quality

Re: [boskid][2.0.47] Inserter arm rotation speed doesn’t respect modded Normal quality

Posted: Fri May 02, 2025 2:28 pm
by boskid
Thanks for the report. This issue should be now fixed for 2.0.48.