[boskid][2.0.47] Inserter arm rotation speed doesn’t respect modded Normal quality
Posted: Fri May 02, 2025 1:56 am
If the level of the Normal quality is set greater than zero, then unlike most entities Normal inserters still act as if the level is zero.
This can be observed in https://mods.factorio.com/mod/Inverted-Quality
This can be observed in https://mods.factorio.com/mod/Inverted-Quality