Page 1 of 1

Fulgora ruins on ribbon worlds

Posted: Sat Apr 12, 2025 10:02 pm
by unomi
It's about generation bug. Or(hope not) about generation preview bug.
This seed (1249911531) shows fulgora vault both on 10 height and 9 height preview. BUT. In fact vault is not present on 9 cells version, though it WILL fit, because it's in the center of 10cell height.
I mean, if we remove either top row or bottom one, we still fit ruin.
TY.
photo_2025-03-27_00-26-20.jpg
photo_2025-03-27_00-26-20.jpg (85.97 KiB) Viewed 395 times

Re: Fulgora ruins on ribbon worlds

Posted: Sun Apr 13, 2025 4:47 am
by eugenekay
Truly “Ribbon” worlds are pretty hit & miss in Space Age. Terrain Generation for the new planets seems pretty touchy about spawning resources right on the +/-0,0 lines; but all reports along these lines have been labeled as “Not a Bug”; since it is the Player’s choice to make the map look funny; it works fine with normal Square worlds.


I do like the layout choices that a Ribbon provides; it is my preferred map style. I recommend using something larger than the Demolisher’s turn radius, or else they get cramped; something in the range of 64 - 250 tiles works great.

Re: Fulgora ruins on ribbon worlds

Posted: Mon May 12, 2025 5:26 pm
by Bilka
Duplicate: 127659