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Logistic Connection: Parameter for currently crafted item? And more "dynamic" variables in general?
Posted: Tue Jan 28, 2025 7:36 pm
by Fabriken AGI
Hi!
Wouldn't it be sweet to be able to have "current target item in crafting" or "recipie item #2" for example, as parameters in conditions?
- I do lots of on-the-fly edits in some crafting setups, and I would love to be able to not have to change the condition all the time.
(I noticed recently though, that you can press Q on the recipie target (above the ingredient list) in assembly machines, nice!)
or in general, more "smart/dynamic parameters" in the game. Like current target for turrets. Or small biters inside this radar turrets scanrange etc
Maybe as a late game unlock perhaps? Circuits and Logistics need more love in this game <3

- factorio_log_item.png (148.31 KiB) Viewed 693 times
Re: Logistic Connection: Parameter for currently crafted item? And more "dynamic" variables in general?
Posted: Tue Jan 28, 2025 7:37 pm
by Fabriken AGI
Also! I would LOVE to be able to output "Read Item", and just output the current crafting target with quantity 1. Separatly from "Read contents"
Re: Logistic Connection: Parameter for currently crafted item? And more "dynamic" variables in general?
Posted: Tue Jan 28, 2025 7:41 pm
by Fabriken AGI
Another thing: separate on/off button toggle instead of relying on enable circuit/enable logistics
Re: Logistic Connection: Parameter for currently crafted item? And more "dynamic" variables in general?
Posted: Tue Jan 28, 2025 7:58 pm
by Muche
I would like to note that there is a difference between reading "current recipe" and "currently crafted item(s)".
"Crafted item" of Solid fuel can be present with "current recipe" of Solid fuel from heavy oil / light oil / etc..
Also, there is a question of how should random products be represented - are Uranium processing's products 1 U-235 + 1 U-238, even though U-235 has only 0.7% chance?
Re: Logistic Connection: Parameter for currently crafted item? And more "dynamic" variables in general?
Posted: Fri Jan 31, 2025 4:38 pm
by Fabriken AGI
Muche wrote: Tue Jan 28, 2025 7:58 pm
I would like to note that there is a difference between reading "current recipe" and "currently crafted item(s)".
"Crafted item" of
Solid fuel can be present with "current recipe" of
Solid fuel from heavy oil / light oil / etc..
Also, there is a question of how should random products be represented - are
Uranium processing's products 1
U-235 + 1
U-238, even though
U-235 has only 0.7% chance?
The currently picked recipe should always be outputted from assemblers, just like now.
In the case of a general "recipe signal", then maybe it should pick the recipe by "index", in the order they appear in factoriopedia perhaps
In the case where there are multiple possible items, then it should pick the "main" target, like the green uranium
Re: Logistic Connection: Parameter for currently crafted item? And more "dynamic" variables in general?
Posted: Fri Jan 31, 2025 4:40 pm
by Fabriken AGI
..also some kind of logic assembly language would be cool for advanced combinator creations

Re: Logistic Connection: Parameter for currently crafted item? And more "dynamic" variables in general?
Posted: Fri Jan 31, 2025 5:13 pm
by Muche
Oh. I misunderstood. I thought you wanted to read current recipe and/or currently produced items onto circuit network.
When
Parameter "Output of" variable is implemented, it would be possible to set logistic connection's enable condition to recipe product #N via blueprint parameters.
It just will be static after BP placement, not semi-dynamic. For fully dynamic behaviour there is circuit network.