[2.0.32] Big and Behemoth worms sometimes lose aim temporarily
Posted: Mon Jan 27, 2025 12:04 am
Big and Behemoth worms will sometimes lock onto a position that's far from the character and continue shooting that spot for several shots even though their sprites would indicate they're aiming at the player. They seem to reset their aim once they roar. Small and Medium worms do not seem to exhibit this behavior.
How to reproduce: run back and forth in front of the worms. May need multiple tries as they only do this occasionally.
Mods used:
Factorio (2.0.32)
Elevated Rails (2.0.32)
Quality (2.0.32)
Space Age (2.0.32)
How to reproduce: run back and forth in front of the worms. May need multiple tries as they only do this occasionally.
Mods used:
Factorio (2.0.32)
Elevated Rails (2.0.32)
Quality (2.0.32)
Space Age (2.0.32)