Add a way for research bonuses to automatically appear in the circuit network
Posted: Thu Dec 26, 2024 9:06 pm
I would like to be able to design my factory to adapt as I research repeatable bonuses. As of right now, I have to manually update the constant combinators wherever those bonuses are used every time a research completes. Having those research bonuses be automatically output either as special signals in the menu, or as a new combinator with a dropdown select list would be a really nice quality of life feature in the endgame.
This would let me:
This would let me:
- Gradually increase the number of destroyers in my combat logistics request as I gain new levels of robot follower count.
- Limit the number of construction/logistic robots I need in my network/person as worker speed and carry capacity increases. Improving performance dynamically in the late game.
- Automatically change the train limit at my direct insertion mining outposts as mining productivity fills up the trains faster and faster.
- Set target priority dynamically as different turret bonuses are researched.
- Automatically update logic that relies on knowing the productivity of an item like rocket parts in a rocket silo.