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Add the field "energy_source" to the prototypes: "transport-belt" "underground-belt","splitter","loader"
Posted: Mon Dec 23, 2024 7:10 am
by Keysivi
Hello, I suggest adding the field "energy_source" to the prototypes: "transport-belt" "underground-belt","splitter","loader"
This will help modders add new tasks to the game to provide logistics systems with electricity, without big performance problems, as there are now
Thanks!
Re: Add the field "energy_source" to the prototypes: "transport-belt" "underground-belt","splitter","loader"
Posted: Mon Dec 23, 2024 10:36 am
by Morgott
I completely agree with this idea!
Re: Add the field "energy_source" to the prototypes: "transport-belt" "underground-belt","splitter","loader"
Posted: Mon Dec 23, 2024 11:08 am
by Rseding91
This is never happening. To add energy source support means making a given entity updatable which isn’t happening for belts. Loaders already are updatable and it was added in 2.0.
Re: Add the field "energy_source" to the prototypes: "transport-belt" "underground-belt","splitter","loader"
Posted: Mon Dec 23, 2024 12:37 pm
by Keysivi
Rseding91 wrote: Mon Dec 23, 2024 11:08 am
This is never happening. To add energy source support means making a given entity updatable which isn’t happening for belts. Loaders already are updatable and it was added in 2.0.
It's sad. It would have allowed to add a bit more realism to the game.
You wrote that the main reason for the refusal is that "transport-belt", "underground-belt" and "splitter" are not updatable entities.
Please tell me, is it possible to make a request to make the entities "transport-belt", "underground-belt" and "splitter" updatable and assign the "energy_source" parameter to their prototypes?
Thanks!