[2.0.23] interrupts suddenly changes
Posted: Fri Dec 20, 2024 10:38 am
So I have set upy train network around interrupts, all my pickup stations are named the same, and the request stations are all named [item]Req. Item being the fluid or solid material that should be delivered to the station.
I set up two types of trains, one for liquid and one for solids. With different pickup station named solids and liquids.This approach works great for the solid materials, but there is a problem for the liquids.
The trains pick up the liquids from the pickup stations, but when they go and deliver the liquids suddenly they change the [item]Req for [molten copper]Req. It is not just a temporary stop, it is the interrupt itself that changes from the generic liquid icon to the molten copper icon.
This is pretty annoying since the trains suddenly deliver all sorts of liquid to my molten copper stops.
Here you can see the interrupt as I set it up And here is how the interrupt looked when it automatically changed The train network runs fine for some time, and then suddenly this happens
Is this a bug or how is the interrupt being changed all of a sudden?
I set up two types of trains, one for liquid and one for solids. With different pickup station named solids and liquids.This approach works great for the solid materials, but there is a problem for the liquids.
The trains pick up the liquids from the pickup stations, but when they go and deliver the liquids suddenly they change the [item]Req for [molten copper]Req. It is not just a temporary stop, it is the interrupt itself that changes from the generic liquid icon to the molten copper icon.
This is pretty annoying since the trains suddenly deliver all sorts of liquid to my molten copper stops.
Here you can see the interrupt as I set it up And here is how the interrupt looked when it automatically changed The train network runs fine for some time, and then suddenly this happens
Is this a bug or how is the interrupt being changed all of a sudden?