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[2.0.23] Asteroid chunk rate doesn't change with platform size

Posted: Wed Dec 18, 2024 11:07 pm
by karamanolev
What did you do?
Created 1 smaller and 1 much larger platform with 360 degree collector coverage, processed all asteroid chunks the same way and checked the production graph. They are stationary around Nauvis and don't have any thrusters. All machinery is equivalent except their size.

What happened?
Both platforms produce approximately the same absolute number of asteroid chunks, despite their massive size difference.

What did you expect to happen instead?
The asteroid chunk rate should scale linearly with platform area (or perimeter). I don't think creating 100 tiny platforms is good or necessary for the gameplay. At least for me, larger platforms receiving more asteroid chunks was naturally expected - they occupy more space.

Does it happen always, once, or sometimes?
It doesn't appear to be platform or version specific and works consistently.

Here are some images:
Larger platform
Larger platform
12-19-2024, 01-06-25.png (1.67 MiB) Viewed 198 times
Smaller platform
Smaller platform
12-19-2024, 01-06-50.png (1.61 MiB) Viewed 198 times

Re: [2.0.23] Asteroid chunk rate doesn't change with platform size

Posted: Thu Dec 19, 2024 1:23 am
by Rseding91
Thanks for the report however this is working as intended.