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[2.0.18] When upgrading quality of a building while window open for it, it closes upon new bot placement

Posted: Fri Nov 15, 2024 6:21 pm
by Neutronium
As the title says. Not sure if its intended or a bug, so I figured I'd post it here. So for instance I'm viewing a normal quality EMP, and I upgrade it to a rare one and continue to have the viewing/status window open for it. Upon placement of the new building, the window closes. I understand why the window closes (its a new building/entity), but since its the same thing you're viewing in a vague sense, shouldn't it remain open?

Regards

Re: [2.0.18] When upgrading quality of a building while window open for it, it closes upon new bot placement

Posted: Fri Nov 15, 2024 8:51 pm
by robot256
Check if this is fixed in 2.0.19, they caught a lot of cases but some fell through the cracks.

viewtopic.php?f=11&t=118545

Re: [2.0.18] When upgrading quality of a building while window open for it, it closes upon new bot placement

Posted: Tue Jan 28, 2025 5:11 pm
by Rseding91
Thanks for the report however I don't believe this will ever be addressed. When upgrading quality the original entity is deleted and removed. When that happens, the GUI needs to be closed and re-built so it doesn't contain any pointers/references to the now-deleted entity. An entity switching between ghost <>< real does not have this happen and so the GUI can simply stay open.