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[2.0.14] Crash - Deconstruction job / ElectricEnergySource::disconnectNetwork()

Posted: Mon Nov 04, 2024 8:06 pm
by WhiteFang
When removing a particular electric pole (see screenshot) the game instantly crashes.
It also happens sometimes when loading the save file, but not every time, (about 2 out of 3 load attempts crash the game)

Side note: when loading into the game and checking this particular area, you'll also notice that some inserters over there have a blinking power icon; even though they're within power pole range, and the pole is (visually) still connected to the others.

Logs and save game can be found in the attachment.
factorio crash 2024-11-04 205709.png
factorio crash 2024-11-04 205709.png (3.83 MiB) Viewed 297 times

Re: [2.0.14] Crash - Deconstruction job / ElectricEnergySource::disconnectNetwork()

Posted: Mon Nov 11, 2024 12:48 pm
by WhiteFang
This bug seems to be fixed in 2.0.15 onwards since the power network no longer acts up visually and I was able to deconstruct the area (and place different things there)