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[2.0.13] Logistic group out of sync
Posted: Sat Nov 02, 2024 9:24 pm
by dougantor
A logistic group of mine is showing different requests in two different places (my cargo landing pad on Nauvis, and the ship 'Artillery Transport').
![11-03-2024, 08-23-20.png](./download/file.php?id=88490)
- 11-03-2024, 08-23-20.png (24.13 KiB) Viewed 272 times
![11-03-2024, 08-23-41.png](./download/file.php?id=88491)
- 11-03-2024, 08-23-41.png (18.88 KiB) Viewed 272 times
Re: Logistic group out of sync
Posted: Sun Nov 03, 2024 12:05 am
by deemacgee
I'm also seeing this. I have a blueprint of a constant combinator with a defined logistic group (which I lay down before anything else), but subsequent blueprints (with combinators using the same group name) are overwriting the group signals. The first combinator still displays the initial settings. Copy-pasting the first combinator results a new combinator with the changed logistic group signals.
I understood the first logistic group defined all subsequent iterations with the same name? I'm sure it worked like this the other day.
EDIT: after some experimentation, it appears my logistic groups are being wiped out when resetting research to nothing with Creative Mod.
Re: [2.0.13] Logistic group out of sync
Posted: Tue Jan 07, 2025 6:32 pm
by boskid
Just checked and this issue is the same as
124026 with the issue applying to a cargo landing pad on nauvis. Without fix the cargo landing pad gets broken by removing ghost of cargo landing pad and undoing, with fix the issue does not happen.