Page 1 of 1

[Hrusa][2.0.12] Asteroid Collector collecting when control disabled & full

Posted: Tue Oct 29, 2024 8:38 pm
by streth11
Description:

Asteriod collector continues to collect when it appears to be disconnected from the control network (however it is displayed as connected) and appears to be full.
10-29-2024, 20-37-51.png
10-29-2024, 20-37-51.png (1.3 MiB) Viewed 1534 times
Behaviour:

1. An Asteriod collector is not connected to the circuit network - it says it is disabled, however continues to collect asteriods (up to a certain point)
2. The inventory of the asteriod collector seems to be full, however I can click on the inventory to move an asteriod into the platform hub and the empty slot immediately gets filled, this can happen 6 times before the empty space in the inventory is visible.
3. After clicking once the asteriod and emptying 1 apparently invisible slot, the collector will collect one asteroid again.

Steps Taken before this:

1. Connect collector to control network, toggle set filters & read contents & enable_disable (condition left as default)
2. Disconnect the asteriod collector from the network
(I have tested this was repetable on my save - available on request)

Re: [2.0.12] Asteroid Collector collecting when control disabled & full

Posted: Fri Nov 01, 2024 3:08 pm
by Loewchen
Post the save please, see 3638.

Re: [2.0.12] Asteroid Collector collecting when control disabled & full

Posted: Sat Nov 02, 2024 10:27 pm
by streth11
save file attached

Re: [2.0.12] Asteroid Collector collecting when control disabled & full

Posted: Sat Nov 02, 2024 11:48 pm
by Muche
It seems it's not save-dependent. I was even able to copy & paste its settings to another collector to make it display the same issue, or create a blueprint of it:


From the reproduction steps mentioned above only Set filters is required.
That is: connect the collector to a circuit network, enable Set filters, disconnect the collector from the network.

Re: [2.0.12] Asteroid Collector collecting when control disabled & full

Posted: Sun Nov 03, 2024 9:22 pm
by fractal147
I've independent replication of the bug in 2.0.14 .
On the platform Shuttle 1, one collector in in bugged state. The others can be induced into bug state by disconnecting from circuit network. They have only had filter set by circuit.

Re: [Hrusa][2.0.12] Asteroid Collector collecting when control disabled & full

Posted: Wed Nov 06, 2024 4:31 am
by Muche

Re: [Hrusa][2.0.12] Asteroid Collector collecting when control disabled & full

Posted: Thu Nov 07, 2024 5:50 pm
by xargo-sama
The chunks appearing are working as intended, they are buffered in the arm.

The only real bug is the light showing red and reading the wrong status. Fixed in the next release.