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[2.0.7] Crash moving condition of a temporary train stop (WaitCondition.cpp:434: Unknown enum value: 25)
Posted: Mon Oct 21, 2024 3:05 pm
by Incon22
I tried to move a condition of a temporary train created by a interupt. The first condition was the "if the train is full with fuel" and the second was "wait 20 seconds" (connected with OR).
I played on multiplayer and the first condition was flickering and and seem not really get true ever.
(Picture after it crashed)

- 10-21-2024, 17-00-09.png (29.45 KiB) Viewed 402 times
Re: [2.0.7] Crash moving condition of a temporary train stop (WaitCondition.cpp:434: Unknown enum value: 25)
Posted: Wed Oct 23, 2024 12:40 am
by Loewchen
Post the save please, see
3638.
Re: [2.0.7] Crash moving condition of a temporary train stop (WaitCondition.cpp:434: Unknown enum value: 25)
Posted: Thu Oct 24, 2024 9:22 am
by Incon22
I sadly didn't save the map at the time and since then the place and trains got modified it's not existing anymore. I recontructed the set up but I couldn't reproduce the crash (in 2.0.9)
Edit: Altho I could find out why the "All locomotives fully fuelled" was flickering, as I used for the interrupt condition a "OR" for every fuel type instead of "AND" (also I forgot about the wildcard)