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k2 and se in sa

Posted: Sun Oct 20, 2024 1:02 pm
by wannes37
Does anyone know if krastorio 2 and/ar space exploration will be compatible with both or either factorio 2.0 or space age ?

Re: k2 and se in sa

Posted: Sun Oct 20, 2024 2:36 pm
by Xorimuth
wannes37 wrote: Sun Oct 20, 2024 1:02 pm Does anyone know if krastorio 2 and/ar space exploration will be compatible with both or either factorio 2.0 or space age ?
Both K2 and SE will be compatible with 2.0 within a few weeks at most.

K2 is not planned to ever be compatible with SA. SE 0.8 (which is likely to still be a year or so away) is expected to utilise SA features, but probably will not keep any of the SA progression/items/buildings/planets.

Re: k2 and se in sa

Posted: Fri Jan 10, 2025 2:33 pm
by moenbase
Xorimuth wrote: Sun Oct 20, 2024 2:36 pm
wannes37 wrote: Sun Oct 20, 2024 1:02 pm Does anyone know if krastorio 2 and/ar space exploration will be compatible with both or either factorio 2.0 or space age ?
Both K2 and SE will be compatible with 2.0 within a few weeks at most.

K2 is not planned to ever be compatible with SA. SE 0.8 (which is likely to still be a year or so away) is expected to utilise SA features, but probably will not keep any of the SA progression/items/buildings/planets.
Now already 2025. And still none of the (most popular) overhauls are actually updated for 2.0. :s

Re: k2 and se in sa

Posted: Fri Jan 10, 2025 2:39 pm
by Brathahn
moenbase wrote: Fri Jan 10, 2025 2:33 pm Now already 2025. And still none of the (most popular) overhauls are actually updated for 2.0. :s
only 3 months after release. give the mod authors some time to play the expansion.
i have some small mods of my own, but i have not updated them yet, because even with a small mod it is a lot of work to update it. i can only imagine the monumental work that has to be done to update a major mod like krastorio or space exploration.

Re: k2 and se in sa

Posted: Fri Jan 10, 2025 3:15 pm
by Stringweasel
The bigger the overhaul the harder it is to update to 2.0. And remember many of the mod developers are also playing Space Age or on holidays :)

Re: k2 and se in sa

Posted: Fri Jan 10, 2025 3:20 pm
by NineNine
Space Age compatible with Space Exploration? How do you see that working? Two different types of rockets, going to two different kinds of orbiting places? I can't even make that make any sense in my head.

Re: k2 and se in sa

Posted: Fri Jan 10, 2025 3:46 pm
by Stringweasel
NineNine wrote: Fri Jan 10, 2025 3:20 pm Space Age compatible with Space Exploration? How do you see that working? Two different types of rockets, going to two different kinds of orbiting places? I can't even make that make any sense in my head.
There's Factorio 2.0 and then there's a expansion called Space Age. The question was about both, not just Space Age.

For example, Space Exploration will be compatible with Factorio 2.0, but likely never with the Space Age expansion.

Re: k2 and se in sa

Posted: Mon Jan 13, 2025 4:25 am
by factorio_player
This is the only thing I'm looking forward to right now, is SpaceX support for 2.0

I might go back in and finish up SA, but not feeling it atm. SpaceX with quality and the new trains sounds like lots of fun though.

I'll be honest, factorio should have just started with SpaceX and reworked it. Would have got the dlc a long time ago and I think it would have been a lot more fun.

SpaceX support for the new planets could be cool though. Not the flying factory however. Pretty silly, tbh.