Under attack sound not working
Posted: Sun Sep 29, 2024 3:09 pm
My under attack sound not working and I don't know why. The alert sound is not muted in the config, other sounds are workingm if I execute returns and is saying that the alarm is already enabled.
Any idea?
Code: Select all
/c game.player.print(game.player.is_alert_enabled(defines.alert_type.entity_under_attack))
Code: Select all
true
Code: Select all
/alerts enable entity_under_attack
Any idea?