[1.1.107] Existing Blueprint - Select New Items for Blueprint - Saves even when not confirmed.
Posted: Sun Apr 28, 2024 6:10 am
I came back from a huge hiatus, so I was getting back into the game. I had a blueprint in the "My Blueprints" section of my character that had a old book that I collected some stuff on.
I was playing around with one of the existing blueprints, and I saw an error that I wanted to fix (had to add in some electric poles). I plopped the blueprint down, added the poles, went back into the blueprint, and selected the "select new contents for blueprint", selected the new contents, and saw the "new" blueprint.
If I do NOT select "Save Blueprint" to confirm the modification - the game still saves over the blueprint. Why does it do this?
For save, game log, screenshots, mod list (was only colorblind mods - turning off still had same issue), and blueprint book - see this link: https://drive.google.com/drive/folders/ ... sp=sharing
I was playing around with one of the existing blueprints, and I saw an error that I wanted to fix (had to add in some electric poles). I plopped the blueprint down, added the poles, went back into the blueprint, and selected the "select new contents for blueprint", selected the new contents, and saw the "new" blueprint.
If I do NOT select "Save Blueprint" to confirm the modification - the game still saves over the blueprint. Why does it do this?
For save, game log, screenshots, mod list (was only colorblind mods - turning off still had same issue), and blueprint book - see this link: https://drive.google.com/drive/folders/ ... sp=sharing