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[1.1.76] Crash: Trying to make chunk at unreasonable position
Posted: Wed Feb 08, 2023 7:23 pm
by DamoV
My game keeps crashing each time on the exact same moment. (Playtime 798h 26m 52s)
No matter what i do, if i walk, stand still, build, cancel my research,.....
When i teleport to the location it's totally empty...
I already tried playing with following mods disabled:
- Abandoned Ruins
- Noxys Trees
... in combination with changing a few start up settings but it didn't help.
The save is +- 200mb, so here is the link to Dropbox:
https://www.dropbox.com/sh/a2ygmjdras5v ... PjfRa?dl=0
I added 3 savegames:
- V3 is right before the crash
- V2 a few minutes before the crash
- V1 about 15 minutes before the crash
Can someone help me figuring this out?
Re: [1.1.76] Crash: Trying to make chunk at unreasonable position
Posted: Wed Feb 08, 2023 7:43 pm
by Loewchen
You can disable mods until the issue goes away to find the mod responsible.
Re: [1.1.76] Crash: Trying to make chunk at unreasonable position
Posted: Wed Feb 08, 2023 8:11 pm
by Stringweasel
Do you have any surface scans ongoing? Especially for orbits or astroid fields? You could try stopping all surface scans, as it might be the scanning mechanism going too far.
Re: [1.1.76] Crash: Trying to make chunk at unreasonable position
Posted: Wed Feb 08, 2023 11:56 pm
by DarkShadow44
Constructed a script for you:
Code: Select all
/c
results = {}
for _, surface in pairs(game.surfaces) do
local entities = surface.find_entities_filtered({type = "car"})
for _, ent in pairs(entities) do
table.insert(results, "Found car on "..surface.name.." at "..ent.position.x.." , "..ent.position.y)
end
end
log(serpent.block(results))
This finds a pretty rogue car:
Code: Select all
"Found car on nauvis at -1048059.890625 , -83427.421875",
Clean up using
Code: Select all
/c
for _, surface in pairs(game.surfaces) do
local entities = surface.find_entities_filtered({type = "car"})
for _, ent in pairs(entities) do
if (ent.position.x < - 100000) then
ent.teleport(game.player.position, game.player.surface)
end
end
end
This should fix the immediate issue. It's an airplane (long range delivery drone) that got off the planet somehow. But it might do it again
![Very Happy :D](./images/smilies/icon_e_biggrin.gif)
Re: [1.1.76] Crash: Trying to make chunk at unreasonable position
Posted: Sat Apr 15, 2023 3:14 am
by DamoV
Hello,
Sorry for my late reply, i didn't have the time or opportunity to play yet since i posted the issue.
@DarkShadow44
How do i use the script?
Thanks in advance.
Re: [1.1.76] Crash: Trying to make chunk at unreasonable position
Posted: Sat Apr 15, 2023 3:24 am
by DamoV
Stringweasel wrote: Wed Feb 08, 2023 8:11 pm
Do you have any surface scans ongoing? Especially for orbits or astroid fields? You could try stopping all surface scans, as it might be the scanning mechanism going too far.
Hello,
No, i already stopped all scans.
Re: [1.1.76] Crash: Trying to make chunk at unreasonable position
Posted: Sat Apr 15, 2023 3:26 am
by DamoV
Loewchen wrote: Wed Feb 08, 2023 7:43 pm
You can disable mods until the issue goes away to find the mod responsible.
Hello,
I tried this also, but when i disable certain mods it breaks the savegame...
Re: [1.1.76] Crash: Trying to make chunk at unreasonable position
Posted: Sat Apr 15, 2023 3:45 am
by DamoV
DamoV wrote: Sat Apr 15, 2023 3:14 am
Hello,
Sorry for my late reply, i didn't have the time or opportunity to play yet since i posted the issue.
@DarkShadow44
How do i use the script?
Thanks in advance.
Never mind, i figured it out, just in the console.
I think it did the trick so far.
Thanks a lot for the help!!!!!