[Klonan] [1.1.69] Crash scaling GUI with GUI debug enabled
Posted: Tue Oct 11, 2022 5:12 am
I was inspecting the locomotive GUI for a mod I'm working on when the game froze for a second due to an endless call stack and promptly crashed.
Steps to reproduce:
It also seems like it doesn't matter what order you do the steps in, as long as the locomotive GUI is opened with the debug enabled and the GUI scaled up nine times.
Steps to reproduce:
- Open locomotive GUI
- Enable GUI Debug with Ctrl + F5
- Scale up GUI with Ctrl + Numpad+
- GOTO 3
It also seems like it doesn't matter what order you do the steps in, as long as the locomotive GUI is opened with the debug enabled and the GUI scaled up nine times.