[Tobias][1.1.53] Crash after changing mod settings and saving (agui::Widget::applySizeRestrictionsInternalWithoutTri...)
Posted: Thu Mar 10, 2022 2:12 pm
What did you do?
Changed a per-game floating point setting field (specifically `adaptive-movement-speed-global-disable-upon-taking-damage`), from the default value of 4, to 0, while the game was running with two player multiplayer, as the host.
Then I clicked on save.
What happened?
The game crashed.
I've tried to reproduce the issue in single-player, but cannot.
Changed a per-game floating point setting field (specifically `adaptive-movement-speed-global-disable-upon-taking-damage`), from the default value of 4, to 0, while the game was running with two player multiplayer, as the host.
Then I clicked on save.
What happened?
The game crashed.
I've tried to reproduce the issue in single-player, but cannot.