[Oxyd] [1.1.49] Biters path to character who started forest fire at any distance
Posted: Sat Dec 11, 2021 7:36 pm
Mindful this might end up in "won't fix" but....
If a player starts a forest fire and then leaves, and that fire eventually spreads to an enemy nest causing damage, the enemies will retaliate against the player who started the forest fire. That is, they pathfind to the character entity who used the flame thrower no matter where they are at the moment the retaliation group stops forming and departs. This seems unintuitive, as biters should not have any idea where the player is from a forest fire.
In my case, I had started a forest fire in a fairly large forest, then taken a train ride over 5000 tiles long, and was doing other work when a group of biters started coming straight for where I was at that point. A group of biters came straight to me even over that distance. (At least they tried... they got around 3/4 of the way before they attacked a radar to alert me to their presence)
Expected behaviour? I'm not sure. Maybe they go to the point that was the source of the fire, though this would carry a high risk of taking more fire damage along the way. Maybe the attack party doesn't select an attack target and immediately disbands.
Actual behaviour: Attack party proceeds to the character who started the forest fire over any distance. Tested over many thousand tiles.
If a player starts a forest fire and then leaves, and that fire eventually spreads to an enemy nest causing damage, the enemies will retaliate against the player who started the forest fire. That is, they pathfind to the character entity who used the flame thrower no matter where they are at the moment the retaliation group stops forming and departs. This seems unintuitive, as biters should not have any idea where the player is from a forest fire.
In my case, I had started a forest fire in a fairly large forest, then taken a train ride over 5000 tiles long, and was doing other work when a group of biters started coming straight for where I was at that point. A group of biters came straight to me even over that distance. (At least they tried... they got around 3/4 of the way before they attacked a radar to alert me to their presence)
Expected behaviour? I'm not sure. Maybe they go to the point that was the source of the fire, though this would carry a high risk of taking more fire damage along the way. Maybe the attack party doesn't select an attack target and immediately disbands.
Actual behaviour: Attack party proceeds to the character who started the forest fire over any distance. Tested over many thousand tiles.