Re: [0.15.x] Boblocale: Non-english localizations
Posted: Mon Jan 01, 2018 10:23 pm
Translations into Russian. (bobinserters_0.16.3)
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All toggled on i surebobingabout wrote:Not that it matters, but does boblibrary need to be a dependency?
Are you sure it's not just toggled off? Also does it actually add the translations even if it appears to be off?
I had the same problem. I fixed it by unpacking the zip archive into my mod folder and editing the info.json file. Remove theaklesey1 wrote:https://yadi.sk/i/1z6gPiqH3RQht6
Why not working?
Code: Select all
, "? bobmods_gfxtweak >= 0.16.0"
Shall we add this into the trunk?RikkiLook wrote:Translations into Russian. (bobinserters_0.16.3)
aklesey1 wrote:https://yadi.sk/i/1z6gPiqH3RQht6
Why not working?
Fixed in 0.16.1DjangoFett wrote:I had the same problem. I fixed it by unpacking the zip archive into my mod folder and editing the info.json file. Remove theaklesey1 wrote:https://yadi.sk/i/1z6gPiqH3RQht6
Why not working?part from the last line. I don't know why factorio thinks the mod is not working when an optional dependency is not installed (at least I don't have it and it is in general not available for 0.16)Code: Select all
, "? bobmods_gfxtweak >= 0.16.0"
I'll file a pull request so this is fixed in boblocale 0.16.1
I did this, because I wanted my mod to only be active, if bob's Mods are present. It's not neccessary, but I thought, my mod is useless without yoursbobingabout wrote:Not that it matters, but does boblibrary need to be a dependency?
Are you sure it's not just toggled off? Also does it actually add the translations even if it appears to be off?
Yes.Karosieben wrote:Shall we add this into the trunk?RikkiLook wrote:Translations into Russian. (bobinserters_0.16.3)
Done. Will be coming in 0.16.3RikkiLook wrote: Yes.
The way I've changed things shouldn't require a locale update.DRY411S wrote:Please see this post where I have asked Bob to make a change to his locale file in his Logistics Mod. If he accepts this request, please can you do the same for all the translations?
viewtopic.php?f=51&t=57873
Merged and checked out with 0.16.6Ronkhar wrote:Hi,
I updated the French translation on github(66 changes)
I did the 2 commits on my fork of your project:
https://github.com/Ronkhar/boblocale/co ... fd921c6bc7
https://github.com/Ronkhar/boblocale/co ... 6a06a6ebf1
but I don't remember if there's a last step to send the pull request back to your master branch.
edit: pull request on your project done
Merged. Will come with 0.16.7RikkiLook wrote:Translations into Russian. (bobinserters_0.16.6)
Only 6 days ago. I'm impressed by the speed in which some of the modders are updating things, I only did it so fast because I cheated, I have source access.
I took a look at the mod, should be fine...Firemonkey1412 wrote: Wed Mar 06, 2019 7:34 am It doesn't work in our multiplayer game. Mods wouldn't be synchron, even if client and server enabled it both. How to fix?