YuokiTani wrote:
- fatmice used the new overheater -> steam-turbine - setup ... this gives ~ 62 MW stable if you can start and manage this beast
![Smile :)](./images/smilies/icon_e_smile.gif)
(sample shown in yi_engines thread with 50 MW generator)
That's weak sauce Yuoki. Only 62 MW? My build gives 94 MW with 87 MW pure gravy. But Shhhsss, I won't tell. This one I will keep close to me.
orzelek wrote:I would really like to play with this stuff - I always have problems to find out what goes where and connects to what. I find it easier to put up complete electronics chain in bob's mods then put up one of those generator chains properly
There are nice screenshots around here - they don't help that much in understanding what works and how. And for some reason I'm not the one to watch youtube movies - I need a text description
![Very Happy :D](./images/smilies/icon_e_biggrin.gif)
. And thats hard to find around unless I missed it somewhere?
(And item descriptions had funny stuff in them last time I looked - not helpful to make proper use of them
![Very Happy :D](./images/smilies/icon_e_biggrin.gif)
)
I'm presenting 3 different power builds below, all very complicated.
MantisShrimp wrote:
I favor the red and blue turbines more, simply because of how they look. Though so far, this is about the most Rensuir turbines I can get running. I don't know what kind of black magic Fatmice is using in those pictures he post a couple pages back, but nothing I've tried runs that many Rensuirs. I've tried adding more water pumps but even when the extreme capacity pipes it's still not enough, the pumps end up stopping because the pipes are full of water. It's not that the boilers aren't getting enough water, they're sitting at 1.1k-1.5k of water, it's that they're not putting out hot water fast enough. I think I'm going to try a buffer of tanks for the hot water and see if I can get more generator going. I added another of those power stack and I think it generates 150 MW or something, just barely enough to run the infusers, all of which are -80% power and 275% speed (I think). They make more than enough crystals to keep the boilers running. Needless to say, these things produce MASSIVE amount of pollution.
I'm going to try Instable Quantium or whatever in that spinny machine thing to generate mechanical power. I just love how that thing look.
This kind of blackmagic?
***Blueprint string requires all of Yuoki's mod and addon installed. All builds require the use of rank 2 efficiency modules where they can be inserted. Do not skimp on them.
This build is so tasty that I want to eat it. What you're seeing is corn being turned into pure energy. You will want to combine this with my Rabio farm build to get the fuel needed to feed the Rheinsberg. The left over after feeding the farms and implements is over 30 MW. You will get more Rabio than you will know what to do with them, so tile out another of this build and get even more energy, almost for free.
![Blackmagic1.png](./download/file.php?id=5107)
- Blackmagic1.png (4.52 MiB) Viewed 8897 times
I'm just showing the power rating here.
![Blackmagic2.png](./download/file.php?id=5108)
- Blackmagic2.png (3.81 MiB) Viewed 8897 times
Like the above builds, this one has a similar power rating. I made this one to test out how instable quantrinum is, and I must say, it is quite instable.
![Laughing :lol:](./images/smilies/icon_lol.gif)
The unicomp expenditure is the highest with this build so I would call this a novelty build. It is pretty to look at but not practical because I am very much of Scrooge so I don't like to spend my unicomp unnecessarily. I would prefer that my unicomp be sitting in tanks. There is an upside to this build though and it is that you can burn unicomp directly to generate the MF needed. So if you don't want to make the entire left chain just to make instable quantrinum, go ahead and plop those nice purple pills into that quantrinum reactor. Don't forget rank 2 efficiency modules.
![Blackmagic3.png](./download/file.php?id=5109)
- Blackmagic3.png (4.54 MiB) Viewed 8897 times
This one is what I considered "normal" build for Obninsk+Rensuir. You feed the steel chest some unicomp to be infused into Transmuted UCA2. Due to the nature of this build, you get ~25 MW for free
![Very Happy :D](./images/smilies/icon_e_biggrin.gif)
. So just tile this as needed. No need to worry about pollution. My engine has your back and the biters won't even know what is going on right under their noses. How the build works is through efficiency modules. You slot two rank 2 modules into the infuser and this lowers the energy usage to 20 MW. You infused one unicomp for 60s, so you spent 1.2 GJ and get a an infused unicomp that's worth 3 GJ, which net you 1.8 GJ. The second Obninsk is where you spend your extra energy. You need at least 8 of those water producers or be next to a nice area with a flat coast. You only need to use normal pipes if you place them carefully.
![NormalMagic1.png](./download/file.php?id=5112)
- NormalMagic1.png (4.52 MiB) Viewed 8897 times
Introducing Fatmice the farmer. This is Farming Simulator 3015, or whatever year this is.
![Very Happy :D](./images/smilies/icon_e_biggrin.gif)
This particular build took me all weekend to "perfect," as in I am happy with how it looks. You can not believe the amount of corn that comes out of each chunk of farm, so the blue belts are a must. If you are going to farm, you shouldn't be skimping on the investments. Yuoki rewards you for thinking big.
![Laughing :lol:](./images/smilies/icon_lol.gif)
So what does this build do actually? What this build does is farm corn and turn them into vegetable oil and from there converted to lubricant and then into unicomp. I swear this is the best use of nine chunks of space you will ever do with Yuoki industries. This build spits out 84 unicomp/min, till eternity. Be wary, it is very resource intensive, and you must put rank 2 efficiency modules into all of the buildings that can accept them. The blueprint string that I gave you only place 1/3 of what's shown since the other 2/3 are tillable from the blueprint.
![CornFarm.png](./download/file.php?id=5110)
- CornFarm.png (4.28 MiB) Viewed 8897 times
Tired of farming corn? Farm corn + vugarcane (sugarcane) next! Why Farmer Fatmice is insisting on trying out vugarcane? Because burning solid fuel is so yesterday. If RedBull gives you wings, Rabio will catapult you into space. At 80 MJ a piece, this thing is not only renewable, it is instable. I didn't know instable is a word...Maybe Yuoki was smoking something at the time and caught on fire?
![Laughing :lol:](./images/smilies/icon_lol.gif)
Grow vugarcane today and get rid of your tangle mess of pipes and chemical factories to make solid fuel. The natives will thank you. Not convinced? This build gives around 40 Rabio / min + 20 Unicomp / min and nary a drop of pollution. Remember to use rank 2 efficiency modules in all buildings that can accept them.
![RabioFarm.png](./download/file.php?id=5111)
- RabioFarm.png (4.04 MiB) Viewed 8897 times