Re: Friday Facts #365 - Future plans
Posted: Tue Nov 02, 2021 3:14 pm
so when will we get to know whats next in factorio? plz soon!
You may want to check again. They've done 4 FFFs since, one of which was specifically on the Expansion.
Well, there are mods. There are some large ones, too, like Kastorio2, Space Exploration, Industrial Revolution 2, Bob's mods, etc, that really change or expand upon the gameplay. (I personally haven't played the large ones because I don't like some of the changes or because I haven't wanted to deal with mod compatibility of the smaller ones I use, but they do have large followings.)doninwales wrote: Tue Sep 06, 2022 12:42 pm Yeah, my Bad
I just clicked on the top post.
However.....have read the subsequent posts.....
#369 - April 2022 - a spoof post
#368 - Feb 2022 - Looking back
#367 - Feb 2022 - Probably the latest comments related to the 'future'......
So 6 months with no real update
Am just frustrated....lol.... I want to get another/new 'fix'.
I've been back to Factorio multiple times, starting from scratch and building on the efficiencies I've learned from previous attempts.
But as soon as you get to rockets (and somewhat beyond) it gets a bit.....repetitive. (almost boring)
I've tried other games - such as Satisfactory, but I've just never enjoyed them. (I hope Factorio 2 doesn't go 3D!)
I'm of the 'older generation' so I hope that the new Factorio appears before I become 'too' old to enjoy it...![]()
So this is alright (if true!), and I don't mind the wait ultimately (there is so much to do!) but it would help tremendously to know from which day in December or the Christmas period onward I need to prepare my wife and family why they will not see me effectively throughout the day (and night)...FuryoftheStars wrote: Tue Sep 06, 2022 2:12 pm Aside from that (and I'd have to go back through everything to verify, which I'm not going to do, so unless there's someone around that knows differently off the top of their head), I believe the original planned release date was by the end of this year, anyway, so really, we're not that far off.
It’s not true… they’ve never announced a ‘planned release date’. They only thing they said was in this FFF: they think it will take more than a year. And sure enough, it has. It could still take 1, 2 or many more years, we just don’t know.lacika2000 wrote: Sat Sep 10, 2022 7:30 amSo this is alright (if true!), and I don't mind the wait ultimately (there is so much to do!) but it would help tremendously to know from which day in December or the Christmas period onward I need to prepare my wife and family why they will not see me effectively throughout the day (and night)...FuryoftheStars wrote: Tue Sep 06, 2022 2:12 pm Aside from that (and I'd have to go back through everything to verify, which I'm not going to do, so unless there's someone around that knows differently off the top of their head), I believe the original planned release date was by the end of this year, anyway, so really, we're not that far off.![]()
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Doubtful since they gave a sprinkling of info a month or so ago, but you won't see me complaining if they sprinkle a little more...Shuisman wrote: Fri Feb 03, 2023 6:39 pm Perhaps next week there is 2 year anniversary of the expansion announcement?
I don't believe this is true. This game already has built-in layer support that would work for this.mrvn wrote: Thu Sep 23, 2021 10:54 pmOverpass is kind of tricky because graphics wise you would expect to see the top of the overpass and watch the train drive over it. But the top would be a different surface so the ramp would have to go up into the clouds and disappear. And then come back out of the clouds some time later.gorbag wrote: Thu Sep 23, 2021 3:39 pmI'd love the ability to create overpasses and underpasses.mrvn wrote: Sun Sep 19, 2021 2:26 am
Factorio supports multiple surfaces. And you can portal the player and vehicles between surfaces with LUA. What's missing is support for rails to connect to another surface. It's one of my open suggestions. Imagine you could build a tunnel into a cliff to get underground and come back out on the other side of the hill.
Because the built-in layer support works so well today?jamiechi1 wrote: Tue Feb 07, 2023 5:44 pmI don't believe this is true. This game already has built-in layer support that would work for this.
Layers are a static structure that tell the game in what order to draw things and handles collisions. On a ramp the rails and trains would have to change their layer so they are now on top and don't collide with rails/trains below them. For rails you could make "raise rails" for the overpass. But the train would have to dynamically switch layers going up/down the ramp. That doesn't work.jamiechi1 wrote: Tue Feb 07, 2023 5:44 pmI don't believe this is true. This game already has built-in layer support that would work for this.mrvn wrote: Thu Sep 23, 2021 10:54 pmOverpass is kind of tricky because graphics wise you would expect to see the top of the overpass and watch the train drive over it. But the top would be a different surface so the ramp would have to go up into the clouds and disappear. And then come back out of the clouds some time later.gorbag wrote: Thu Sep 23, 2021 3:39 pmI'd love the ability to create overpasses and underpasses.mrvn wrote: Sun Sep 19, 2021 2:26 am
Factorio supports multiple surfaces. And you can portal the player and vehicles between surfaces with LUA. What's missing is support for rails to connect to another surface. It's one of my open suggestions. Imagine you could build a tunnel into a cliff to get underground and come back out on the other side of the hill.
Also, the older Command and Conquer games had a similar look to this game and had bridges over the same type of terrain as Factorio.
It's a bit late for me to be telling you that any modern graphics card can easily handle millions of triangles per frame.kovarex wrote: Wed Feb 17, 2021 5:47 pmMaybe, but show me a game that can render 30 000 3D objects (instead of sprites) on the same screen.immibis wrote: Tue Feb 16, 2021 7:50 pm Someone's probably said it already, but an obvious upgrade would be 3D rendering. Might make the game a lot smaller, too.