Re: Bugs & FAQ
Posted: Mon Sep 16, 2019 10:52 pm
Yeah the problem is the missing extension.
Could be, that you checked the option in Bob's mods to use assembler ingredient limit ? More than 4 ingredients could be only crafted in assembler 3 and above in 0.16. This setting emulates that also in 0.17. I would assume, the new burner and steam assembler of Bobs mods are not limited by the setting, since they are new in 0.17 (Is that really a regular assembler 1?)jgb wrote: Thu Sep 19, 2019 2:32 am I'm in the middle of a heavily modded playthrough, so I have no idea if it's actually caused by something in Angel's, but I figured this would be the best place to start. It looks like the Induction furnace Mk2 and Casting machine Mk2 cannot be made in Assembler Mk2, only every other assembler type (including Mk1). This appears to be a bug, and since only Angel's Smelting is listed as mods affecting the item, it appears that this mod in particular is causing the issue?
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Tunasz wrote: Tue Aug 06, 2019 9:59 am I just found a small bug: Unknown key: "item-name.angels-electrode-used".
Lugerr wrote: Sun Jun 16, 2019 2:05 pm Hello, i,ve found a bug with new item - Electrolyser Electrode.
In recipe "Molten Salt Electrolysis: Chlorine, Sodium Hydroxide".
Used Electrode came out from the Electrolyser Mk4 as "Unknown key: "item-name.angels-electrode-used".
That's a minor cosmetic issue, because localisation strings are missing. It doesn't impact functionality of the mods, so you can ignore it.JuicyJuuce wrote: Thu Sep 19, 2019 1:35 pm While playing the Sea Block Pack I ran into these two "unknown key" bugs related to used electrolyser electrodes. So I disabled all mods except Angel's Petro Chemical Processing and its dependency, Angel's Refining. The bug still appears:
That's a 0.17 base game issue and is "intended", although it seems, the majority would say, it should behave differently.LaUr3nTiU wrote: Thu Sep 19, 2019 3:35 pm Shouldn't I get my initial item back, even though it has not finished processing?
That's a negatory, batman. Setting is disabled and Assembler Mk2 let's me craft Steam Engine Mk2 with 5 ingredients:jodokus31 wrote: Thu Sep 19, 2019 11:21 am Could be, that you checked the option in Bob's mods to use assembler ingredient limit ? More than 4 ingredients could be only crafted in assembler 3 and above in 0.16. This setting emulates that also in 0.17. I would assume, the new burner and steam assembler of Bobs mods are not limited by the setting, since they are new in 0.17 (Is that really a regular assembler 1?)
I checked my regular BA save and looks like it works there too. Thanks for the idea! I guess I'll have to start digging through my other mods and try to figure out which one is trolling me...jodokus31 wrote: Thu Sep 19, 2019 5:49 pm On my side (seablock pack), everything works good with assembler mk2, even with the same Bob's assembling machines settings.
I would assume, another mod is messing around with assembler limits or crafting categories.
The assembler should list which mods have affected it. Would be one of them.jgb wrote: Fri Sep 20, 2019 1:54 amI checked my regular BA save and looks like it works there too. Thanks for the idea! I guess I'll have to start digging through my other mods and try to figure out which one is trolling me...jodokus31 wrote: Thu Sep 19, 2019 5:49 pm On my side (seablock pack), everything works good with assembler mk2, even with the same Bob's assembling machines settings.
I would assume, another mod is messing around with assembler limits or crafting categories.
Code: Select all
filter = "water-viscous-mud",
Isn't clarifier for water?Patrick wrote: Sat Oct 05, 2019 5:48 am I can't seem to void sulfuric acid in the clarifier, but I can in the flare stack. But the acid isn't a gas is it?
Are you playing with pymods?cz_zlobr wrote: Sat Oct 05, 2019 2:51 pm Hello, I have this small problem with this:
image hosting site
any ideas how to fix it? I have over 120hours of my game, but i cant solve it, and i dont want to lose it :-/
Thanks
Yes, i have PyCoal processing touched by Angel + Bobkingarthur wrote: Sat Oct 05, 2019 3:18 pmAre you playing with pymods?cz_zlobr wrote: Sat Oct 05, 2019 2:51 pm Hello, I have this small problem with this:
image hosting site
any ideas how to fix it? I have over 120hours of my game, but i cant solve it, and i dont want to lose it :-/
Thanks