Re: change request location instead of 'a request for this item already exists'
Posted: Wed Jun 02, 2021 3:28 pm
[ick] Merged with older topic about the same idea.
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Requests that already exist are distinguished by having a red background, giving an indication that clicking will open an existing request rather than create a new one, so I can't see why this wouldn't work well.mrvn wrote: Mon Oct 04, 2021 1:33 pm Why not activate the existing slot when the user tries to add a duplicate. Then he can just adjust the settings.
+100!!!mrvn wrote: Mon Oct 04, 2021 1:33 pm Another annoyance that goes into the same direction: You search for something and don't find it. So you try to add it and the GUI won't let you. So now you have to search again. It's frustrating when you don't spot the item.
Why not activate the existing slot when the user tries to add a duplicate. Then he can just adjust the settings.
No, clicking an item with red background just beeps and says the item is already requested. That's the change I suggested. Clicking should just open the existing request for editing. That the item has a red background doesn't help me find it in the long list of request slots.SoShootMe wrote: Mon Oct 04, 2021 2:19 pmRequests that already exist are distinguished by having a red background, giving an indication that clicking will open an existing request rather than create a new one, so I can't see why this wouldn't work well.mrvn wrote: Mon Oct 04, 2021 1:33 pm Why not activate the existing slot when the user tries to add a duplicate. Then he can just adjust the settings.
Sorry, allow me to rephrase: I can't see why this wouldn't work well. One potential problem is that it could be confusing that clicking would open an existing request rather than create a new one, but this doesn't apply because items where a request already exists are distinguished by having a red background.mrvn wrote: Tue Oct 05, 2021 12:56 amNo, clicking an item with red background just beeps and says the item is already requested.SoShootMe wrote: Mon Oct 04, 2021 2:19 pmRequests that already exist are distinguished by having a red background, giving an indication that clicking will open an existing request rather than create a new one, so I can't see why this wouldn't work well.mrvn wrote: Mon Oct 04, 2021 1:33 pm Why not activate the existing slot when the user tries to add a duplicate. Then he can just adjust the settings.
I agree, this makes sense. Ultimately it doesn't matter where in the list the request is, so long as I can see and edit it. Why not let me find it by clicking on the item and not just on the request?mrvn wrote: Tue Oct 05, 2021 12:56 am No, clicking an item with red background just beeps and says the item is already requested. That's the change I suggested. Clicking should just open the existing request for editing. That the item has a red background doesn't help me find it in the long list of request slots.
Unless I'm remembering something wrong the only difference between an existing and new request is the values the request gets set to. So even if you forget all you get is a little surprise because the min/max values aren't what you might have expected.SoShootMe wrote: Tue Oct 05, 2021 4:43 amSorry, allow me to rephrase: I can't see why this wouldn't work well. One potential problem is that it could be confusing that clicking would open an existing request rather than create a new one, but this doesn't apply because items where a request already exists are distinguished by having a red background.mrvn wrote: Tue Oct 05, 2021 12:56 amNo, clicking an item with red background just beeps and says the item is already requested.SoShootMe wrote: Mon Oct 04, 2021 2:19 pmRequests that already exist are distinguished by having a red background, giving an indication that clicking will open an existing request rather than create a new one, so I can't see why this wouldn't work well.mrvn wrote: Mon Oct 04, 2021 1:33 pm Why not activate the existing slot when the user tries to add a duplicate. Then he can just adjust the settings.
is also an extra suggestion. I think it does not exist yet. If someone wants to add it: do it, but my opinion to that is mixed. It’s against the general UI convention, that if I click on a new slot or drag an item on a empty slot (generally speaking if I want to create something new), it should create a new slot. I would go with this, if it would be very clear where this slot is. But this doesn’t help, if you don’t see that; it would be irritating.Why not activate the existing slot when the user tries to add a duplicate. Then he can just adjust the settings.
But do you really want to make a new slot? Or do you just want to get some underground steel pipes because the iron pipes you have aren't long enough. Do you care which slot the requested item has or that the item gets requested at all?ssilk wrote: Thu Oct 07, 2021 6:00 am B) this ideais also an extra suggestion. I think it does not exist yet. If someone wants to add it: do it, but my opinion to that is mixed. It’s against the general UI convention, that if I click on a new slot or drag an item on a empty slot (generally speaking if I want to create something new), it should create a new slot. I would go with this, if it would be very clear where this slot is. But this doesn’t help, if you don’t see that; it would be irritating.Why not activate the existing slot when the user tries to add a duplicate. Then he can just adjust the settings.
Right, but in this case, having a used item open its slot isn't a problem, because right now that does nothing. The item is red. If you click on it anyway, nothing happens. So with this change, if you click on a red item, you'll get the existing request. If you don't want that to happen, don't click on red items. This change doesn't seem like it'd cause a problem except maybe for colorblind people.ssilk wrote: Fri Oct 08, 2021 6:08 am You cannot know, how I use the slots. You may solve a problem, where others have none. It’s just not how these things should be developed.
Maybe : viewtopic.php?p=452726#p452726 (I can't tell if Rseding91's answer applies here).
Maybe slots could then allow copy&paste like entity settings do: shift + left/right click to copy&paste. That would work for the toolbar and inventory slots. It would be a bit strange for it to move research items in the queue but better than having to delete and re-add them.Koub wrote: Sat Sep 10, 2022 11:59 amMaybe : viewtopic.php?p=452726#p452726 (I can't tell if Rseding91's answer applies here).