andystrangelove wrote: Sat Nov 01, 2025 4:00 pm
Everything about a game is optional so I'm not sure what point you're making.
Huh? Playing a game itself is optional. But to finish or advance in a game many things are not. For example paltforms are not optional in space age. Assemblers are (probably) not optional.
But many other things are, like trains (in classic) or spidertrons. If I don't like trains or spidertrons and don't want to use them, do I need an option to turn them off?
Besides, quality is a required part of Space Age, both technically but more importantly it's part of the designed gameplay experience and meaningfully impacts the end game in a way that I don't enjoy. Your restaurant analogy would be more accurate if all the deserts had hair in them.
"designed gameplay experience"? The spidertron is as well, right? And it is optional and easily ignored. What do you want to tell me here?
About the end game impact:
I have seen and tried out the blueprint of a platform that reaches the shattered planet and farms the resources there:
https://factorioprints.com/view/-OCUFzHRL2Ytcc0bMD0Y
As the description says it uses a few uncommon and rare items but they are
not mandatory! That alone tells me that quality is actually provable optional
Even if those few items were mandatory, a similar ship could be made 2-3 block wider to make space for doubling of any production buildings or turrets that are uncommon or rare right now which would even give a boost there. Now 2-3 blocks means that ship will have a lower top speed (which isn't used when traveling to aquilo or the shattered planet anyway, it has to slow down) and take say 65 instead of 60 minutes for a full roundtrip
If those 5 minutes per roundtrip would really matter to you, you could simply build 2 of them. Where do you get the materials for building that second ship from? Simple, from all the stuff you saved because you did not do the wasteful quality upcycling. Or you could let the ship only do the trip to the shattered planet (where it would have the same speed) and build a smaller fast ship for the deliveries to nauvis.
(Granted, the platform I want to design myself eventually will look definitely worse and waste more space than the blueprint above (which surely has seen a ton of iterations). As a consequence it will have a lower top speed and be less efficient. Still, I don't expect it to be leagues behind or not work at all. I haven't heard of a minimum speed you need. And I can always make up for less speed and efficiency with more platforms.)