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Re: Friday Facts #435 - Space Age Soundtrack release

Posted: Fri Nov 08, 2024 1:35 pm
by BattleFluffy
It's been a running joke between my friend and I, how fast the bugs are getting fixed. The huge list of fixes every patch, and the almost daily deployment of new patches... It's breathtakingly efficient.
I've encountered just 1 crash and no other bugs during my playtime so far. I've been averaging ~8 hours a day since the DLC released. It's really very good.

When I encounter bugs in other games, I usually don't report them because I often find they get ignored or otherwise not addressed, and I wind up feeling like my effort was wasted. The factorio dev team addresses every single bug - everything gets looked at, even if its subsequently classed as "won't fix" or "not a bug" or "1/0 magic". Knowing that, I always report reproducible Factorio bugs whenever I find them, because I know my effort won't go to waste. This commitment to addressing everything that is reported is part of what makes Factorio so rigorously stable.

I also want to say that posting a bug report and having it fixed is an experience that makes me feel incredibly loyal to Factorio. I tell everyone who will listen how great this game is.

Okay in summary, the development process of Factorio is best in the world. Other devs should study what you guys do, and emulate it.

Re: Friday Facts #435 - Space Age Soundtrack release

Posted: Fri Nov 08, 2024 2:29 pm
by Koub
kitters wrote: Fri Nov 08, 2024 7:04 am
We do have a nice graph of automated crash reports since the release
So, I don't need to send reports on forums as game asks me to (attaching .log file)? When game crashes you get reports automatically, don't you?
Manual bug reports are invaluable to the devs, because they bring context, steps to reproduce the specific issue, ...
Without that, the devs get limited information in the automated report, and will struggle to pinpoint what's causing the most edge case bugs.

Re: Friday Facts #435 - Space Age Soundtrack release

Posted: Fri Nov 08, 2024 2:55 pm
by BlueTemplar
Yeah, unlike some other developer scum, like Ludeon of Rimworld fame, which seem to think that the use of platforms (especially Discord ?!) is acceptable in this day and age, so they just... cut off the possibility to make bug reports on the open web ?!

(And generally abandoned their only official non-platform discussion space.)

Re: Friday Facts #435 - Space Age Soundtrack release

Posted: Fri Nov 08, 2024 5:26 pm
by BlackHat
I would love to have the ability to see the Name of the song currently being played.

Either by a hot key to show a message to the message que to show what is playing, (or to turn on the continuous updating when the song changes to list in in the message que)

Or a command I can enter to list the song in the command console.

Re: Friday Facts #435 - Space Age Soundtrack release

Posted: Fri Nov 08, 2024 5:49 pm
by Loewchen
kitters wrote: Fri Nov 08, 2024 7:04 am So, I don't need to send reports on forums as game asks me to (attaching .log file)? When game crashes you get reports automatically, don't you?
If you have the setting enabled. Many crashes cannot be fixed without production steps or at least take longer to track down though, so making a complete report is very useful nonetheless.

Re: Friday Facts #435 - Space Age Soundtrack release

Posted: Fri Nov 08, 2024 6:00 pm
by BlueTemplar
BlackHat wrote: Fri Nov 08, 2024 5:26 pm I would love to have the ability to see the Name of the song currently being played.

Either by a hot key to show a message to the message que to show what is playing, (or to turn on the continuous updating when the song changes to list in in the message que)

Or a command I can enter to list the song in the command console.
F4 debug screen : show-debug-info , at the bottom.
Like in the example video here.

Re: Friday Facts #435 - Space Age Soundtrack release

Posted: Sat Nov 09, 2024 2:27 am
by BlackHat
BlueTemplar wrote: Fri Nov 08, 2024 6:00 pm
BlackHat wrote: Fri Nov 08, 2024 5:26 pm I would love to have the ability to see the Name of the song currently being played.

Either by a hot key to show a message to the message que to show what is playing, (or to turn on the continuous updating when the song changes to list in in the message que)

Or a command I can enter to list the song in the command console.
F4 debug screen : show-debug-info , at the bottom.
Like in the example video here.
Thanks, that will work as a work around for now..