Re: LTN and Factorio 2.0
Posted: Sat Nov 02, 2024 8:41 pm
I agree, coming saterday I'm hoping to make a lot of headway.
I'll keep you posted.
I'll keep you posted.
I hope you will cope with all the bugs in your projectViidi wrote: Tue Nov 05, 2024 9:34 am While you are waiting for LTN, I suggest my option.
This is not a fix, but a full-fledged mod from scratch.
Work is still underway, including the design of the mod page. I was in a hurry to make a release, even I haven't played much yet, so there may be bugs and some flaws.
https://mods.factorio.com/mod/RailLogisticsDispatcher
Write any bugs you find on the mod's page.
How is the work with the mod going?Diablo wrote: Sat Nov 02, 2024 8:41 pm I agree, coming saterday I'm hoping to make a lot of headway.
I'll keep you posted.
It's going quite well so far, I have my best people working on it.
I haven't read the mod page yet and I know it's going to be better than LTN, mainly because it has a gui and I don't think LTN did. (Even if LTN had a GUI, it certainly wasn't that good)Viidi wrote: Tue Nov 05, 2024 9:34 am While you are waiting for LTN, I suggest my option.
This is not a fix, but a full-fledged mod from scratch.
Work is still underway, including the design of the mod page. I was in a hurry to make a release, even I haven't played much yet, so there may be bugs and some flaws.
https://mods.factorio.com/mod/RailLogisticsDispatcher
Write any bugs you find on the mod's page.
11-06-2024, 10-59-17.png
Hi! I signed up just to say how impressed I am with the community of this game and what they do!Viidi wrote: Tue Nov 05, 2024 9:34 am While you are waiting for LTN, I suggest my option.
This is not a fix, but a full-fledged mod from scratch.
What kinds of problems are you having?Diablo wrote: Sun Nov 17, 2024 9:39 am Just a little update on the progress thus far.
We have made good progress on getting everything compatible with 2.0
However, we have been running into some tougher issues and are trying to get those resolved.
LTN is currently loading into 2.0 but frequent crashes are still happening and we trying to get it all sorted out.
A lot has changed in 2.0 with regards to the rail system itself and that is proving to be a bit of a puzzle to solve.
Still not providing a end date or even the garanty that we will be able to get it done, but I still wanted to let you know that we are still working on it.
One of the issues is that It seems that virtual signals have changed, and we are in the process of figuring out how to get LTN to function with these changes.
Like how parameters doesnt exist for get_control_behaviors, or actually using the signal?Diablo wrote: Mon Nov 18, 2024 10:19 amOne of the issues is that It seems that virtual signals have changed, and we are in the process of figuring out how to get LTN to function with these changes.
Thank you for your kind words.BraveCaperCat wrote: Sun Nov 17, 2024 10:57 am I haven't read the mod page yet and I know it's going to be better than LTN, mainly because it has a gui and I don't think LTN did. (Even if LTN had a GUI, it certainly wasn't that good)
Thank you for your kind words too.blankbuffoon wrote: Sun Nov 17, 2024 5:04 pm Hi! I signed up just to say how impressed I am with the community of this game and what they do!
I really loved LTN, and I really liked the alternative you're making for version 2.0.
I wish you success and hope that you will be able to realize what you are planning!
This looks interesting, and simpler than LTN. One question though... does it support mixed items coming to or from a station? I know people recommended against doing that in LTN, but it's actually not a problem with a correct design, and is a REALLY powerful feature to have.Viidi wrote: Tue Nov 05, 2024 9:34 am While you are waiting for LTN, I suggest my option.
This is not a fix, but a full-fledged mod from scratch.
Hello.Decibel wrote: Mon Nov 25, 2024 2:17 am
This looks interesting, and simpler than LTN. One question though... does it support mixed items coming to or from a station? I know people recommended against doing that in LTN, but it's actually not a problem with a correct design, and is a REALLY powerful feature to have.