mrvn wrote: Fri Oct 29, 2021 2:52 pm
The length of the train is still my main concern but steam throughput is important too.
As said numerous times now the 2 wagon train design at 1 steam/s would be eliminated by being able to halve the train length and still fill the train at 1 steam/s.
It would count at the reduced train length
So the lengh of the train is the
main concern, but the steam/s is the deciding factor in case a long train has less than a short train then the long train is to be divided by an arbitrary number to allow the comparaison of steam/s/wagon ?
that's still a contest of the longest train right ? but the unit for measurment is steam/s/wagon, and the long design or short design are judge on their steam/s output.
See why i'm confused ?
mrvn wrote: Fri Oct 29, 2021 2:52 pm
How often did I mention now that an infinite train has 0 steam/s, never manages to leave the reactor, never arrives to deliver steam? How many ways do I have to say how I count an infinite train? You are beating a dead horse. It started with with an infinite amount of locomotives to fake a longer train. That one was actually still workable because of your switching idea where the train only needs to move by the amount of fluid wagons. But since I would obviously count fluid wagons and not locomotives in the comparison you abandont that.
mrvn wrote: Fri Oct 29, 2021 2:52 pm
Lets measure at the delivery site where steam is used..
yeeee it's not a dead horse! now there's a delivery point !!!! that's usually the case from i've seen in other contest where a map is provided, which allow to circumvent many of the trouble you have in defining precisely a metric to measure the contest.
You did the opposite , you defined precisely the centerpiece, narrowing all freedom of design HEAT+PUMP+WAGN, while letting the outer definition of the contest unbound, ( distance ? metric ? map ? water ? ) open to interpretation, undefined, and then everytime i ask a question you act like if it was clear from the start what you have in mind. it's not, maybe i'm voluntarily exploring the various possibility to interpret the rules because i see many.
You can probably see where i'm going now, If the delivery point is very far away say 1000000 km, then the acceleration of the train matters less than its max speed. While if the delivery point is very close, then the max speed doesn't matter as much as acceleration.
You just switch from measuring the steam flow loaded onto a train to the steam flow delivered at another location situated at unknown distance. that's a pretty big change !!!
How do you expect me to post a design that's optimised enough to have a chance to win the contest if i can't compare how good my different design score between each others giving the distance during the official measurment ?
mrvn wrote: Fri Oct 29, 2021 2:52 pm
You also seem to be fixated at only looking at the overall steam/s now. Look at the rules again. It's a deciding factor. When you can't decide between two designs because they have the same length trains then the steam/s decieds. Maybe it isn't clear from that but it's mend to be steam/s for each train, not total. It's better to fill the train faster.
There is only one modification to the rules that I should make: That a tileable design is judged on density so the infinite factor get removed from the equation there.
Well i understand steam/s is the deciding factor when train have the same lengh, but you also just explained that a 2wagon 1/S second would be judged like if it was a 1 wagon0.5 steam/second, because it's considered an artificially elongated train otherwise it would beat a 1wagon 1/S train and it makes no sense.
So really the term you should use is steam/s/wagon not per train, if i may give a piece of advice, it would make it easier to understand no ?
Steam/s/wagon, DELIVERED, at a point, but then again, the distance and the method of delivery/measure is important.
A slow train would make less trip than a fast train in a certain amount of time, and therefore would give less steam/s, considering equal amount of wagon, but different number of locomotives.
You already modified the infinity pipe rule, you said water you come by train at first, then you said wasted fuel was inevitable and didn't really clarify how it would be bad, or worse, just that it shouldn't "overheat constantly", which is quite changing the perspective but is still vaguely defined imo.
Now you added a delivery point where things will be measured and tried to defined how infinite design would be judged.
but you didn't mention the distance at which is located that delivery point !!!
You think i will post one of my design now that the rules have changed ? you fool ! i will keep them secret until i'm sure i understand the rules. ( and also how you plan to evaluate the different designs but we're not there yet first let's make sure the rules are clear
)