Re: [MOD 0.13.x] WaiTex 1.1.0: A HD Texture Pack
Posted: Mon Jul 04, 2016 4:45 am
Thankyou very much! Great mod.
www.factorio.com
https://forums.factorio.com/
Adventurer wrote:Thanks for the update. Factorio is now playable again.
Looking forward to the 1GB version.
I Will take a look at it on friday when i get home from vaction. Glad you all like itorzelek wrote:Can you take a look at inserter positioning?
It seems for me that hand is a bit off center.
Looks much better then vanilla still
Thanks for the update for 0.13! Question: do ground tiles (and also concrete/hazard concrete) not get a facelift in this mod?keyboardhack wrote: I Will take a look at it on friday when i get home from vaction. Glad you all like it
I will upload it to mod.factorio.com when this has been resolved. I Could decrease the size of the mod so it's ~50mb but the textures would look terrible due to the compression.Bizz Keryear wrote:YAY!... an 0.13 update from you (now also release it to mods.factorio.com, please)
They do not although i do have the textures for it. I have made a a request to change that and will have to wait for it to be implemented before it's possible to implement.Dev-iL wrote:Thanks for the update for 0.13! Question: do ground tiles (and also concrete/hazard concrete) not get a facelift in this mod?keyboardhack wrote: I Will take a look at it on friday when i get home from vaction. Glad you all like it
Can anyone else confirm? I am still seeing this on fully vanilla install. What's the correct name of underground belts so it'll use waitex textures?Tyrindor wrote:Tier 2 and Tier 3 of underground belts seem to be missing high res textures. Likely because "transport-belt-to-ground' is now 'underground-belt'.". I tried changing the names to faster-underground-belt but no luck.
I see it and it's fixed. I will see if i can get the new version up on the mod site.Tyrindor wrote:Tier 2 and Tier 3 of underground belts seem to be missing high res textures. Likely because "transport-belt-to-ground' is now 'underground-belt'.". I tried changing the names to faster-underground-belt but no luck.
Thanks.keyboardhack wrote:I see it and it's fixed. I will see if i can get the new version up on the mod site.Tyrindor wrote:Tier 2 and Tier 3 of underground belts seem to be missing high res textures. Likely because "transport-belt-to-ground' is now 'underground-belt'.". I tried changing the names to faster-underground-belt but no luck.
I might do that but the problem right now is that i have to upload it as an entirely different mod to the mod page which is quite annoying. In the mean time you can go into the file AllowTextureChanges.lua and lower the value in AvailableGB from 3 to 2 or 1.gendalf wrote:walking into a forest makes my computer spit blood.. is there a 0.13 version without tree changes? also dead biter/base bodies... or is there a way to make them despawn faster?
klod79 wrote:Обновите мод, пожалуйста
What version of Factorio are you using (at the time it updated)?michael-68438 wrote:I'm hoping this is just an upload/timing issue and will resolve itself, but...somehow the mod got auto-updated to 1.1.1 and is listed as being incompatible with my Factorio 0.13.x installation, so Factorio disabled it.
Love the mod though! Vanilla textures are quite low-res by contrast.
That's incorrect behavior on factorios side and was fixed in 0.13.20.michael-68438 wrote:I'm hoping this is just an upload/timing issue and will resolve itself, but...somehow the mod got auto-updated to 1.1.1 and is listed as being incompatible with my Factorio 0.13.x installation, so Factorio disabled it.
Love the mod though! Vanilla textures are quite low-res by contrast.