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Re: [MOD 0.12.x] WaiTex 0.8.0: A HD Texture Pack
Posted: Sat Sep 19, 2015 1:47 pm
by keyboardhack
Ackos wrote:Nice work.

Thanks
Lone_Player wrote:Hello,
I get here with, Factorio 12.8 & WaiTex 0.8.0 the following Error Message:
This version fixes your bug.
Version 0.8.1
-- Fixed bug
https://forums.factorio.com/forum/vie ... 90#p108593
-- Loading WaiTex now takes less time
Full version:
https://github.com/TheAIBot/WaiTex/rele ... _0.8.1.zip
1GB version:
https://github.com/TheAIBot/WaiTex/rele ... _0.8.1.zip
Re: [MOD 0.12.x] WaiTex 0.8.1: A HD Texture Pack
Posted: Sat Sep 19, 2015 4:11 pm
by Lone_Player
Yep fixed & working, Thank you
& a big
Thank you for, A.) This Mod & B.) Maintaining & expanding it

Re: [MOD 0.12.x] WaiTex 0.8.1: A HD Texture Pack
Posted: Sat Sep 19, 2015 8:00 pm
by keyboardhack
Lone_Player wrote:Yep fixed & working, Thank you
& a big
Thank you for, A.) This Mod & B.) Maintaining & expanding it

Thank you

I will keep it up until factorio provides their own HD texture pack or for as long as it's needed
Re: [MOD 0.12.x] WaiTex 0.8.1: A HD Texture Pack
Posted: Sun Sep 20, 2015 10:53 pm
by bushbaby1234
your download link has been made unavailable by dropbox.
Re: [MOD 0.12.x] WaiTex 0.8.1: A HD Texture Pack
Posted: Mon Sep 21, 2015 1:36 am
by keyboardhack
bushbaby1234 wrote:your download link has been made unavailable by dropbox.
Fixed.
Download has been moved to github.
Currently only WaiTex 0.8.1 is on github. I will see what i can do about adding older versions if it becomes nessesary.
Re: [MOD 0.12.x] WaiTex 0.8.1: A HD Texture Pack
Posted: Fri Oct 16, 2015 8:54 pm
by jorgenRe
Ok it seems like i used an older version(0.7.0) but to fix it either a remove the rail parts not the signales

Re: [MOD 0.12.x] WaiTex 0.8.1: A HD Texture Pack
Posted: Sat Oct 17, 2015 6:30 pm
by keyboardhack
jorgenRe wrote:Ok it seems like i used an older version(0.7.0) but to fix it either a remove the rail parts not the signales

May i ask why you are using 0.7.0? any specific reason(textures you don't like, problems)?
Re: [MOD 0.12.x] WaiTex 0.8.1: A HD Texture Pack
Posted: Mon Oct 19, 2015 3:20 pm
by jorgenRe
keyboardhack wrote:jorgenRe wrote:Ok it seems like i used an older version(0.7.0) but to fix it either a remove the rail parts not the signales

May i ask why you are using 0.7.0? any specific reason(textures you don't like, problems)?
There is no other reason than just the fact that i'm not so keen about tryeing to find out which mods have updated 24/7 :/
Though i probably should look into doing a school project where i read a website for a specific thing to then automatically tell me i need to update
Atleast i have experienced more or less no problems due to using waitex so thank you

!
EDit: seems like i didnt specify why. Well as you probably read the prototype for rails did change during the last update

!
Re: [MOD 0.12.x] WaiTex 0.8.1: A HD Texture Pack
Posted: Sun Dec 13, 2015 8:47 pm
by keyboardhack
Might have added too many textures to the 1GB version.
If anything looks wierd or this version doesn't work then poke me and i will take a look at it.
New version
Version 0.9.0
-- Added new beam
-- Added new blood-particle
-- Added new blue-laser
-- Added new branch-particle
-- Added new coal-particle
-- Added new copper-ore-particle
-- Added new crude-oil
-- Added new curved-rail
-- Added new decorative
-- Added new explosion
-- Added new explosion-gunshot
-- Added new explosion-hit
-- Added new explosive-rocket
-- Added new flame-thrower-explosion
-- Added new land-mine
-- Added new laser-turret
-- Added new market
-- Added new medium-explosion
-- Added new remnants
-- Added new scorchmark
-- Added new slowdown-sticker
-- Added new ship-wreck
-- Added new sparks
-- Added new stone-particle
-- Added new straight-rail
Full version:
https://github.com/TheAIBot/WaiTex/rele ... _0.9.0.zip
1GB version:
https://github.com/TheAIBot/WaiTex/rele ... _0.9.0.zip
Re: [MOD 0.12.x] WaiTex 0.9.0: A HD Texture Pack
Posted: Sat Jan 09, 2016 1:17 am
by devilwarriors
Both downloads linkd are the 268mb version, where is the 1gb version?
Re: [MOD 0.12.x] WaiTex 0.9.0: A HD Texture Pack
Posted: Sat Jan 09, 2016 1:39 am
by keyboardhack
devilwarriors wrote:Both downloads linkd are the 268mb version, where is the 1gb version?
Both versions are the same size because i am too lazy to remove the textures that aren't used in the 1GB version
The 1GB version can be downloaded in the link below
1GB version:
https://github.com/TheAIBot/WaiTex/rele ... _0.9.0.zip
Re: [MOD 0.12.x] WaiTex 0.9.0: A HD Texture Pack
Posted: Sat Jan 09, 2016 3:20 am
by devilwarriors
Ahh I thought 1gb version was the file size.
When zoomed at max the graphic still look a bit low res, at least more than when I open them at the same size in windows image viewer.
like that
I supose it's a game engine limitation?
Re: [MOD 0.12.x] WaiTex 0.9.0: A HD Texture Pack
Posted: Sat Jan 09, 2016 5:04 am
by keyboardhack
devilwarriors wrote:Ahh I thought 1gb version was the file size.
When zoomed at max the graphic still look a bit low res, at least more than when I open them at the same size in windows image viewer.
like that
I supose it's a game engine limitation?
Yep there is nothing i can do about it.
If you want better graphics then open factorioes config.ini and set
The reason this option is only found in the config is because it makes a few textures look a little wierd(pipes are affected by it).
Re: [MOD 0.12.x] WaiTex 0.9.0: A HD Texture Pack
Posted: Sat Jan 09, 2016 5:59 am
by devilwarriors
Thanks for the tip, do you know if the is a way to lock the max zoom to something that give a better render?
Re: [MOD 0.12.x] WaiTex 0.9.0: A HD Texture Pack
Posted: Sat Jan 09, 2016 2:10 pm
by keyboardhack
devilwarriors wrote:Thanks for the tip, do you know if the is a way to lock the max zoom to something that give a better render?
Not sure what you mean but there is a way to lock a players zoom level by making a mod that sets the players zoom level on each tick.
Re: [MOD 0.12.x] WaiTex 0.9.0: A HD Texture Pack
Posted: Mon Jan 25, 2016 12:25 am
by AntiElitz
Great mod! I love it.
Might you add sharper textures of the Fast transport belt and the express transport belt as well? I know you edited them already, but they still looks shitty beside a basic transport belt.
Re: [MOD 0.12.x] WaiTex 0.9.0: A HD Texture Pack
Posted: Mon Jan 25, 2016 7:18 pm
by keyboardhack
AntiElite wrote:Great mod! I love it.
Might you add sharper textures of the Fast transport belt and the express transport belt as well? I know you edited them already, but they still looks shitty beside a basic transport belt.
Fast transport belts, express transport belts and laser turret all contain a complicated texture configuration that's hard to change. Making the belts texture larger will make them larger than 2048x2048 pixels which Factorio doesn't support, so they have to be split up in smaller textures which is not an easy task with the amount of documentation there is on the animations API.
I will work on it some more this week and see what i can do to solve it as that's the last textures(that i know of except the biters and biter turrets) that WaiTex doesn't modify.
Re: [MOD 0.12.x] WaiTex 0.9.0: A HD Texture Pack
Posted: Tue Feb 02, 2016 1:12 am
by bbgun06
Unfortunately, I can't get the latest version to work in multiplayer. The joining computer gets a message that mod configuration doesn't match, even when both computers have the same version.
Re: [MOD 0.12.x] WaiTex 0.9.0: A HD Texture Pack
Posted: Tue Feb 02, 2016 1:42 am
by keyboardhack
bbgun06 wrote:Unfortunately, I can't get the latest version to work in multiplayer. The joining computer gets a message that mod configuration doesn't match, even when both computers have the same version.
mod configuration doesn't match
Afaik nothing i can do about that error as it means you don't have the same mods which you say you have.
It happens once in a while that a downloaded file gets corrupted so try downloading the file again and if it keep happening then file a
bug report.
Re: [MOD 0.12.x] WaiTex 0.9.0: A HD Texture Pack
Posted: Thu Feb 04, 2016 1:36 pm
by bbgun06
Well, it's working now. I'm not sure what was wrong but I deleted mod_list.json and fixed it. Thanks!