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[2.1.9] Desync, one player logged in to game hosted headless server

Posted: Thu Jul 09, 2026 3:05 am
by dah81
Desync playing on a game hosted multiplayer on a headless server on my LAN. Only one player in game.

Re: [2.1.9] Desync, one player logged in to game hosted headless server

Posted: Thu Jul 09, 2026 3:27 pm
by Rseding91
I looked into this and it looks like there's some fluid differences which caused a machine to run and produce some pollution. However, I have no idea *why* that might have happened. Do you know of any way to reproduce this desync?