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0.000 2025-07-15 04:58:28; Factorio 2.0.55 (build 83138, linux64, steam, space-age)
0.000 Operating system: Linux
0.000 Initializing Steam API.
0.000 Program arguments: "/games/SteamLibrary/steamapps/common/Factorio/bin/x64/factorio"
0.000 Config path: /home/master/.factorio/config/config.ini
0.000 Read data path: /games/SteamLibrary/steamapps/common/Factorio/data
0.000 Write data path: /home/master/.factorio [599648/975737MB]
0.000 Binaries path: /games/SteamLibrary/steamapps/common/Factorio/bin
0.008 System info: [CPU: Intel(R) Core(TM) i9-10850K CPU @ 3.60GHz, 20 cores, RAM: 31958 MB]
0.008 Environment: DISPLAY=:0 WAYLAND_DISPLAY=wayland-1 DESKTOP_SESSION=<unset> XDG_SESSION_DESKTOP=<unset> XDG_CURRENT_DESKTOP=<unset> SDL_VIDEODRIVER=<unset> __GL_FSAA_MODE=<unset> __GL_LOG_MAX_ANISO=<unset> __GL_SYNC_TO_VBLANK=<unset> __GL_SORT_FBCONFIGS=<unset> __GL_YIELD=<unset>
0.043 Display options: [FullScreen: true] [VSync: true] [UIScale: manual-display-points (100.0%)] [Native DPI: true] [Screen: 255] [Special: lmw] [Lang: en]
0.225 Video driver: wayland
0.225 Available displays: 2
0.225 [0]: LG Electronics LG ULTRAWIDE 0x0002DCA5 (HDMI-A-1) - {[0,1440], 2560x1080, SDL_PIXELFORMAT_RGB888, 60Hz}
0.225 [1]: Samsung Electric Company U32R59x HNMN702494 (DP-3) - {[0,0], 2560x1440, SDL_PIXELFORMAT_RGB888, 60Hz}
0.445 Initialised OpenGL:[1] llvmpipe (LLVM 19.1.7, 256 bits); driver: 4.5 (Core Profile) Mesa 25.1.4
0.445 [Size] Window: 2560x1440, Backbuffer: 2880x1620
0.445 [Extensions] s3tc:yes; KHR_debug:yes; ARB_clear_texture:yes, ARB_copy_image:yes, ARB_pipeline_statistics_query:yes, ARB_gl_spirv:yes, ARB_ES2_compatibility:yes
0.445 [Version] 4.5
0.445 Graphics settings preset: very-high
0.445 Dedicated video memory size 1196246 MB
0.505 Graphics options: [Graphics quality: high] [Video memory usage: all] [DXT: high-quality]
0.505 [Max threads (load/render): 32/20] [Max texture size: 0] [Tex.Stream.: false] [Rotation quality: normal] [Other: STDCWTl] [B:0,C:0,S:100]
0.537 [Audio] Driver:pulseaudio, Device:Default device, Depth:16, Frequency:44100, Channels:2, Interpolation:linear
0.774 Joystick device connected: instance: 0, Xbox One S Controller
0.774 Game controller connected: instance: 0, Xbox One S Controller, Xbox One S Controller
1.024 Info ModManager.cpp:444: FeatureFlag expansion-shaders = true
1.024 Info ModManager.cpp:444: FeatureFlag freezing = true
1.024 Info ModManager.cpp:444: FeatureFlag quality = true
1.024 Info ModManager.cpp:444: FeatureFlag rail-bridges = true
1.024 Info ModManager.cpp:444: FeatureFlag segmented-units = true
1.024 Info ModManager.cpp:444: FeatureFlag space-travel = true
1.024 Info ModManager.cpp:444: FeatureFlag spoiling = true
1.090 Loading mod core 0.0.0 (data.lua)
1.143 Loading mod base 2.0.55 (data.lua)
1.344 Loading mod elevated-rails 2.0.55 (data.lua)
1.390 Loading mod quality 2.0.55 (data.lua)
1.425 Loading mod space-age 2.0.55 (data.lua)
1.826 Loading mod base 2.0.55 (data-updates.lua)
1.862 Loading mod quality 2.0.55 (data-updates.lua)
1.892 Loading mod space-age 2.0.55 (data-updates.lua)
2.027 Checksum for core: 1599024484
2.027 Checksum of base: 2095342242
2.027 Checksum of elevated-rails: 755107374
2.027 Checksum of quality: 3594706471
2.027 Checksum of space-age: 2561352795
2.409 Prototype list checksum: 611276394
2.469 Loading sounds...
3.351 Info PlayerData.cpp:66: Local player-data.json unavailable
3.351 Info PlayerData.cpp:69: Cloud player-data.json available, timestamp 1752555475
3.357 Post-data load graphics options: [Light occlusion: YES]
3.690 Initial atlas bitmap size is 16384
3.817 Created an atlas bitmap (size 16384x16368) [none]
3.949 Created an atlas bitmap (size 16384x16380) [none]
4.082 Created an atlas bitmap (size 16384x16384) [none]
4.189 Created an atlas bitmap (size 16384x15084) [none]
4.347 Created an atlas bitmap (size 16384x16384) [low-object]
4.353 Created an atlas bitmap (size 4096x2528) [low-object]
4.420 Created an atlas bitmap (size 16384x14140) [corpse-decay]
4.466 Created an atlas bitmap (size 16384x9316) [decal]
4.495 Created an atlas bitmap (size 16384x5596) [none]
4.495 Created an atlas bitmap (size 1676x79) [not-compressed]
4.537 Created an atlas bitmap (size 16384x4240) [mipmap, linear-minification, linear-magnification, linear-mip-level]
4.543 Created an atlas bitmap (size 4096x3040) [smoke, mipmap, linear-minification, linear-magnification]
4.602 Created an atlas bitmap (size 16384x16352) [terrain, mipmap, linear-minification, linear-mip-level]
4.619 Created an atlas bitmap (size 16384x4944) [terrain, mipmap, linear-minification, linear-mip-level]
4.628 Created an atlas bitmap (size 8192x5760) [terrain-effect-map, mipmap, linear-minification, linear-mip-level]
4.637 Created an atlas bitmap (size 8192x2608) [mipmap]
4.638 Created an atlas bitmap (size 3504x768) [mipmap]
4.644 Created an atlas bitmap (size 4096x3152) [mipmap]
4.649 Created an atlas bitmap (size 4096x3152) [mipmap]
4.654 Created an atlas bitmap (size 4096x3152) [mipmap]
4.706 Created an atlas bitmap (size 8192x3872) [icon, not-compressed, mipmap, linear-minification, linear-magnification, linear-mip-level]
4.721 Created an atlas bitmap (size 16384x6120) [alpha-mask]
4.779 Created an atlas bitmap (size 16384x16380) [shadow, linear-magnification, alpha-mask]
4.823 Created an atlas bitmap (size 16384x16380) [shadow, linear-magnification, alpha-mask]
4.833 Created an atlas bitmap (size 16384x3880) [shadow, linear-magnification, alpha-mask]
4.839 Created an atlas bitmap (size 8192x4016) [shadow, mipmap, linear-magnification, alpha-mask]
4.840 Created an atlas bitmap (size 4096x336) [icon-background, not-compressed, mipmap, linear-minification, linear-magnification, linear-mip-level, ]
4.840 Loading 3D bitmaps.
4.869 Texture processor created (4096). GPU accelerated compression Supported: yes, Enabled: yes/yes. Test passed. YCoCgDXT PSNR: 35.83, BC3 PSNR: 33.82
5.036 Parallel sprite loader initialized (threads: 19, bitmaps: 8380)
25.798 Sprites loaded
26.132 Generated mipmaps (4) for atlas [4] of size 16384x16384
26.164 Generated mipmaps (4) for atlas [5] of size 4096x2528
26.264 Generated mipmaps (3) for atlas [10] of size 16384x4240
26.294 Generated mipmaps (3) for atlas [11] of size 4096x3040
26.502 Generated mipmaps (3) for atlas [12] of size 16384x16352
26.578 Generated mipmaps (3) for atlas [13] of size 16384x4944
26.628 Generated mipmaps (3) for atlas [14] of size 8192x5760
26.676 Generated mipmaps (3) for atlas [15] of size 8192x2608
26.698 Generated mipmaps (3) for atlas [16] of size 3504x768
26.741 Generated mipmaps (3) for atlas [17] of size 4096x3152
26.784 Generated mipmaps (3) for atlas [18] of size 4096x3152
26.813 Generated mipmaps (3) for atlas [19] of size 4096x3152
26.862 Generated mipmaps (5) for atlas [20] of size 8192x3872
26.909 Generated mipmaps (3) for atlas [25] of size 8192x4016
26.915 Custom mipmaps uploaded (3444)
26.944 Video memory usage: 3609.13 MB (Atlases: 3478.82 MB, Textures: 130.30 MB)
27.130 Factorio initialised
27.132 Steam Storage Quota: 23226/23841
Also, here's a video for reference of me first launching the game in Wayland mode, followed by X11: