Koub wrote: ↑Mon Sep 07, 2020 8:01 am
Your stance often seems to be : if it can be modded, it shouldn't be in vanilla.
No, that post above describes Wube’s position, from what I think it might be.
(My own position is: use mods to bring it into vanilla. If it can be made as mod, try it out as mod first, if it really is a good idea. Improve the idea in a mod, until it’s clear what really makes sense. Raw balancing etc. can be made also in a mod much faster. Developer resources at wube should be used economically.)
And some numbers to underline my thoughts about wube’s position (as long as there is a mod, and a good maintainer and not so much requests, why change?): when you look at the top downloaded mods you find resource spawner overhaul. Over a million downloads. Obviously useful. Why isn’t it in vanilla? Could be made much, much faster. Well, I think because there is a good maintainer and it brings the gameplay in some difficulty position.
Bobs mod. Angels mod. Nothing to say. Obviously a need. But it makes sense in vanilla? Quite questionable.
Bottleneck. Well, they begun to add lights to the top of the devices.
Squeak through: would be simple, lots of suggestions about it. But it changes a lot of subversive gameplay.
LTN. That is difficult to bring into vanilla. One of those mods, that make sense as mod not to be in vanilla and I’m nearly sure if you ask Optera also wouldn’t want it.
Raillayer. As mod since 0.13! So useful, so much fun. But why should that change? As long as Choumiko is actively supporting it?
And so on. I could continue for pages about mods that would be really simple to implement into vanilla and have lots of suggestions but haven’t been implemented into vanilla.
I have mods that I use since years, which is a sign that they should be in vanilla. Auto deconstruct for example.
I remember, there where popular mods, like the personal roboport, which was first a mod. But in that case I think it was mainly because the mod was always too slow, it had too much limitations. And the usefulness for the gameplay was so obvious. Here and there mods are implemented into vanilla. But mainly because they bring the gameplay forward, or when the mod has no supporter anymore and there are many requests. Sorry, but I haven’t an example in mind.