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Spidertron roboport control

Posted: Tue Sep 01, 2020 6:02 pm
by tk0421
Can we get a sidebar toggle to turn spidertron roboports on/off?

or maybe just make the existing one function for spidertron when we are holding the remote?


I keep getting low energy bots all over the place because they jump out for some random task that shouldnt be assigned to them while spidertron travels between destinations. would love to be able to stop this, as well as depleting its inventory resources before it arrives at a new destination for a build.

Re: Spidertron roboport control

Posted: Mon Sep 07, 2020 8:52 am
by Koub
If - and until - this is implemented, maybe this feature exists / could be added to : https://mods.factorio.com/mod/Shortcuts-ick ?

Re: Spidertron roboport control

Posted: Sun Oct 04, 2020 10:34 pm
by ickputzdirwech
tk0421 wrote:
Tue Sep 01, 2020 6:02 pm
Can we get a sidebar toggle to turn spidertron roboports on/off?
Koub wrote:
Mon Sep 07, 2020 8:52 am
If - and until - this is implemented, maybe this feature exists / could be added to : https://mods.factorio.com/mod/Shortcuts-ick ?
It can and it has been. Check out the newest version. I had this on my todo list already and finally got around to implement it.

PS: sorry for the self promotion ;)

Re: Spidertron roboport control

Posted: Mon Oct 05, 2020 5:54 am
by Koub
ickputzdirwech wrote:
Sun Oct 04, 2020 10:34 pm
It can and it has been. Check out the newest version. I had this on my todo list already and finally got around to implement it.
Good job :)

Re: Spidertron roboport control

Posted: Fri Oct 09, 2020 5:11 pm
by tk0421
ickputzdirwech wrote:
Sun Oct 04, 2020 10:34 pm
tk0421 wrote:
Tue Sep 01, 2020 6:02 pm
Can we get a sidebar toggle to turn spidertron roboports on/off?
Koub wrote:
Mon Sep 07, 2020 8:52 am
If - and until - this is implemented, maybe this feature exists / could be added to : https://mods.factorio.com/mod/Shortcuts-ick ?
It can and it has been. Check out the newest version. I had this on my todo list already and finally got around to implement it.

PS: sorry for the self promotion ;)
sweet, thanks!

Re: Spidertron roboport control

Posted: Mon Nov 22, 2021 4:13 am
by guy smiley
ickputzdirwech wrote:
Sun Oct 04, 2020 10:34 pm
It can and it has been. Check out the newest version. I had this on my todo list already and finally got around to implement it.
To be clear, it hasn't. You implemented a setting to conveniently turn Spidertron Roboports off while moving. (I think. I don't actually use that mod, but that's what I get from reading the changelogs). The original request was for an option to toggle them on/off. As in, at all times, stationary or moving, like there already is for the player's own Roboports. Not blaming you, mind, it's probably hard to do. Just clarifying.

Now hopefully any devs skimming over this forum post won't assume it's been solved by modding when it largely hasn't.

Re: Spidertron roboport control

Posted: Mon Nov 22, 2021 5:10 am
by FuryoftheStars
guy smiley wrote:
Mon Nov 22, 2021 4:13 am
ickputzdirwech wrote:
Sun Oct 04, 2020 10:34 pm
It can and it has been. Check out the newest version. I had this on my todo list already and finally got around to implement it.
To be clear, it hasn't. You implemented a setting to conveniently turn Spidertron Roboports off while moving. (I think. I don't actually use that mod, but that's what I get from reading the changelogs). The original request was for an option to toggle them on/off. As in, at all times, stationary or moving, like there already is for the player's own Roboports. Not blaming you, mind, it's probably hard to do. Just clarifying.

Now hopefully any devs skimming over this forum post won't assume it's been solved by modding when it largely hasn't.
Um, don’t you think you should have tested it first then before posting? Maybe the text in the change log is wrong. Unless you try it, you have no way of knowing.

Re: Spidertron roboport control

Posted: Mon Nov 22, 2021 8:32 am
by MEOWMI
Yes, there is disable logistics while moving which prevents their roboports from activating while they walk, this is what they added. Different yes, but works most of the time.

Re: Spidertron roboport control

Posted: Sat Mar 11, 2023 9:31 am
by Jürgen Erhard
MEOWMI wrote:
Mon Nov 22, 2021 8:32 am
Yes, there is disable logistics while moving which prevents their roboports from activating while they walk, this is what they added. Different yes, but works most of the time.
Sorry, it works *when that's what you want*. If that is *not* want to want, when you want/need the actual "turn spidertron roboports OFF*, then it just completely 100% DOESN'T.

Not expecting this to be implemented anyway, mind…

Re: Spidertron roboport control

Posted: Mon Mar 13, 2023 1:19 pm
by 1WheelDude
Check the mods discussion page, the dev is looking into it as of a couple of weeks ago.