Pipette tool on damaged entity should select repair pack
Posted: Thu Apr 02, 2020 7:44 am
As for now, at least for me, I don't have a Repair Pack in first slots of a "shortcut bar", so I'm manually selecting it with a mouse from far away slots. And Idk why, but I also always, intuitively using pipette tool on damaged entity, thinking that it will choose the repair pack, but it's just selecting the entity...
I believe it would be much better if you could select a Repair Pack by using pipette tool on damaged entity. You only need to get one quickly when something is damaged, and it would be a quick way to get it, and you don't have to have it in your "hot slots", or even in "shortcut bar" at all...
I believe it would be much better if you could select a Repair Pack by using pipette tool on damaged entity. You only need to get one quickly when something is damaged, and it would be a quick way to get it, and you don't have to have it in your "hot slots", or even in "shortcut bar" at all...