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Blueprint preview does weird things at large blueprint scales

Posted: Sat Apr 11, 2020 7:46 pm
by Additive
https://imgur.com/a/h5Uh9yP

Walls, belts and turrets show up much larger than they actually are (the blueprint itself is over 1000 x 1000). To answer any questions, I was testing out an image to blueprint converter.

Re: Blueprint preview does weird things at large blueprint scales

Posted: Sat Apr 11, 2020 7:58 pm
by Loewchen
See: 3638 and post a save that includes a bp that reproduces your issue.

Re: Blueprint preview does weird things at large blueprint scales

Posted: Sat Apr 11, 2020 9:33 pm
by posila
Interesting. Since 1 tile is scaled to 1px or so, pixels of entities happen to be sampled in a way that they tile in this seemingly unscaled pattern.