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[0.13.0] Deserialisation Error

Posted: Tue Jun 28, 2016 10:58 pm
by Sergeant_Steve
Converted a 0.12.35 save to 0.13 and whenever my friend tried to join my Headless MP Server he gets a deserialisation error and if I leave to rejoin I get the same error with a different ID, same if I restart the server, same thing happens to both the "save" and the autosaves, but usually with different IDs.

The last error message I got from my server log was:
4.959 Error MultiplayerManager.cpp:129: MultiplayerManager failed: "Deserialisation error, target with id 9977 doesn't exist"
4.960 Info MultiplayerManager.cpp:999: networkTick(0) mapTick(-1) changing state from(CreatingGame) to(InitializationFailed)
4.962 Error Main.cpp:442: Couldn't load the game for MP: Deserialisation error, target with id 9977 doesn't exist

I have two mods, Larger Inventory 1.0.1 which was updated for 0.13 along with the Rail Tanker Mod which was also updated for 0.13, I had other mods in 0.12.35 but I removed them and resaved the map for 0.13 with only these two mods on my PC, then copied it all to my headless server. I don't have any Blueprints in my hand as I haven't researched them or rails either. I'm not sure whether it happens at a set time or if I craft something in particular.

Re: [0.13.0] Deserialisation Error

Posted: Tue Jun 28, 2016 11:09 pm
by Arangato
Hello, i got exactly same error with >30h savegame in 0.13.0 and no mods (started in 0.12.29) :/ i tried with an older 0.12.35 save version and placed some chests around me and after that the error occurs :( (seems to be an older issue that now happens again with 0.13.0) please provide a fix for that as soon as possible..

see:
viewtopic.php?t=19209
viewtopic.php?t=20865

Re: [0.13.0] Deserialisation Error

Posted: Wed Jun 29, 2016 1:43 pm
by Arangato
No one else having issues with that? I would really appreciate if i could get my savegame fixed :(

Re: [0.13.0] Deserialisation Error

Posted: Wed Jun 29, 2016 2:44 pm
by Rseding91
If you update to 0.13.1 and use the 0.12 save file it should be resolved. Any corrupt saves created in 0.13.0 are lost.

Re: [0.13.0] Deserialisation Error

Posted: Wed Jun 29, 2016 4:38 pm
by Sergeant_Steve
Rseding91 wrote:If you update to 0.13.1 and use the 0.12 save file it should be resolved. Any corrupt saves created in 0.13.0 are lost.
Thankfully I had the sense to keep the 0.12.35 saves separate from the 0.13.0 versions of the same. Thanks for letting me know it was fixed in 0.13.1 :)