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Re: Friday Facts #286 - Pollution cleanup

Posted: Sun Mar 24, 2019 6:59 pm
by Koub
They were amongst the oldest and most recurring suggestions.

Re: Friday Facts #286 - Pollution cleanup

Posted: Sun Mar 24, 2019 7:31 pm
by DaleStan
Also, if you don't like them, you can turn them off.

Re: Friday Facts #286 - Pollution cleanup

Posted: Mon Mar 25, 2019 5:02 pm
by Alice3173
DaleStan wrote:
Sun Mar 24, 2019 7:31 pm
Also, if you don't like them, you can turn them off.
Yeah, they're not exactly a big deal if you disable them. Which is exactly what I do since I don't find them to really add anything myself. Though this does bring up a tangential subject for me: Is there any plan to allow us to save world presets from the world generation screen? Cause I get tired of having to manually set every single slider every single time (which is an enormous chore with Bob's Mods) despite using more or less the same settings every time.

Re: Friday Facts #286 - Pollution cleanup

Posted: Mon Mar 25, 2019 5:54 pm
by Koub
Alice3173 wrote:
Mon Mar 25, 2019 5:02 pm
Is there any plan to allow us to save world presets from the world generation screen
Some people do hope so :)

Re: Friday Facts #286 - Pollution cleanup

Posted: Mon Mar 25, 2019 8:55 pm
by Alice3173
Koub wrote:
Mon Mar 25, 2019 5:54 pm
Some people do hope so :)
Honestly it's kinda surprising that it hasn't been added yet seeing as it should be ridiculously simple compared to most things they do in a given update. Good to see it's been suggested and heard by the devs at least though.

Re: Friday Facts #286 - Pollution cleanup

Posted: Tue Mar 26, 2019 2:17 am
by catma
We want a bug number COUNTDOWN somewhere. Not something we need to actively easter egg hunt in forums, or read each and every FFF for carefully. We need a DIRECT LINK to that number, with a live graph of bugs left unclosed over time if you can pull it off. I SENSE A GREAT NEED.

Re: Friday Facts #286 - Pollution cleanup

Posted: Tue Mar 26, 2019 9:06 am
by BlueTemplar
We pretty much already have that :
see the number of threads in this forum and sub-forums :
viewforum.php?f=7

Re: Friday Facts #286 - Pollution cleanup

Posted: Tue Mar 26, 2019 5:37 pm
by catma
Definitely not what I was looking for.

Re: Friday Facts #286 - Pollution cleanup

Posted: Tue Mar 26, 2019 9:54 pm
by bobucles
There's no such thing as a finite number of bugs. Something will always break.

Re: Friday Facts #286 - Pollution cleanup

Posted: Sat Mar 30, 2019 11:46 am
by Unknow0059
SuperSandro2000 wrote:
Sun Mar 24, 2019 2:30 pm

What do they add to the game except a temporary annoyance?
Well, i'm asking you Why it's an annoyance. You replied with a question, and that's no answer.

I'll answer that when you answer mine.

Re: Friday Facts #286 - Pollution cleanup

Posted: Sun Mar 31, 2019 2:05 pm
by SuperSandro2000
Unknow0059 wrote:
Sat Mar 30, 2019 11:46 am
SuperSandro2000 wrote:
Sun Mar 24, 2019 2:30 pm

What do they add to the game except a temporary annoyance?
Well, i'm asking you Why it's an annoyance. You replied with a question, and that's no answer.

I'll answer that when you answer mine.
Cause I can't build my stuff where I want.

Re: Friday Facts #286 - Pollution cleanup

Posted: Sat Apr 13, 2019 4:25 am
by Unknow0059
SuperSandro2000 wrote:
Sun Mar 31, 2019 2:05 pm

Cause I can't build my stuff where I want.
In the early game i use them as walls, so i don't have to make more walls than i need to.
I don't mind that they don't let me build stuff where i want - i can just go around, or just blow them up if i find them That annoying. You'll need to research chemicals anyway - making bombs is something to produce in the interim of you not making anything better.

Re: Friday Facts #286 - Pollution cleanup

Posted: Sun Apr 14, 2019 8:24 pm
by SuperSandro2000
Unknow0059 wrote:
Sat Apr 13, 2019 4:25 am
In the early game i use them as walls, so i don't have to make more walls than i need to.
I don't mind that they don't let me build stuff where i want - i can just go around, or just blow them up if i find them That annoying. You'll need to research chemicals anyway - making bombs is something to produce in the interim of you not making anything better.
wall argument is not that great cause they are random not where I want them.
I do mind. AB... to get explosives takes a while and until then I swear at them way to often. So they are just bad and annoy me -> remove it from my save.